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Interactive mode #117

@joanlopez

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@joanlopez

Although it might be a bit out of the scope of this project, it could be interesting to enable an interactive mode in order to let the user to manually respond to some specific endpoints (applying same rules as regular imposters).

Since HTTP is a plaintext-based protocol, it shouldn't be harder than reading input from stdin and determining when then payload is finished (double /n or similar).

Thanks!!

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