Emulator only issue. The trace() function seems to be the cause.
var counter = 0;
let testFn = function() {
trace();
print("-----------",counter,"--------------");
counter++;
};
print("----------------begin----------------");
setInterval(()=>testFn({}),500);
The code is choking and stalls for large periods of time, eventually barely progresses. I notice first stall around counter == 32.
Emulator only issue. The
trace()function seems to be the cause.The code is choking and stalls for large periods of time, eventually barely progresses. I notice first stall around counter == 32.