diff --git a/libraries/Matter/examples/MatterColorLight/MatterColorLight.ino b/libraries/Matter/examples/MatterColorLight/MatterColorLight.ino
index ea91baef0ea..dd1724f602d 100644
--- a/libraries/Matter/examples/MatterColorLight/MatterColorLight.ino
+++ b/libraries/Matter/examples/MatterColorLight/MatterColorLight.ino
@@ -21,6 +21,10 @@
 // Color Light Endpoint
 MatterColorLight ColorLight;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // it will keep last OnOff & HSV Color state stored, using Preferences
 Preferences matterPref;
 const char *onOffPrefKey = "OnOff";
@@ -43,10 +47,6 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t debouceTime = 250;              // button debouncing time (ms)
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Set the RGB LED Light based on the current state of the Color Light
 bool setLightState(bool state, espHsvColor_t colorHSV) {
 
@@ -76,15 +76,10 @@ void setup() {
   pinMode(ledPin, OUTPUT);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterCommissionTest/MatterCommissionTest.ino b/libraries/Matter/examples/MatterCommissionTest/MatterCommissionTest.ino
index 9024479c881..0e93ed6d155 100644
--- a/libraries/Matter/examples/MatterCommissionTest/MatterCommissionTest.ino
+++ b/libraries/Matter/examples/MatterCommissionTest/MatterCommissionTest.ino
@@ -26,15 +26,10 @@ const char *password = "your-password";  // Change this to your WiFi password
 
 void setup() {
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterComposedLights/MatterComposedLights.ino b/libraries/Matter/examples/MatterComposedLights/MatterComposedLights.ino
index 63062ba36a9..9c3dcf05a83 100644
--- a/libraries/Matter/examples/MatterComposedLights/MatterComposedLights.ino
+++ b/libraries/Matter/examples/MatterComposedLights/MatterComposedLights.ino
@@ -55,15 +55,10 @@ void setup() {
   pinMode(buttonPin, INPUT_PULLUP);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterContactSensor/MatterContactSensor.ino b/libraries/Matter/examples/MatterContactSensor/MatterContactSensor.ino
index 7b4d95a880b..e27f70e613d 100644
--- a/libraries/Matter/examples/MatterContactSensor/MatterContactSensor.ino
+++ b/libraries/Matter/examples/MatterContactSensor/MatterContactSensor.ino
@@ -36,6 +36,10 @@
 // Matter Contact Sensor Endpoint
 MatterContactSensor ContactSensor;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // LED will be used to indicate the Contact Sensor state
 // set your board RGB LED pin here
 #ifdef RGB_BUILTIN
@@ -48,10 +52,6 @@ const uint8_t ledPin = 2;  // Set your pin here if your board has not defined LE
 // set your board USER BUTTON pin here - decommissioning and Manual Contact Sensor toggle button
 const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Button control
 uint32_t button_time_stamp = 0;                // debouncing control
 bool button_state = false;                     // false = released | true = pressed
diff --git a/libraries/Matter/examples/MatterDimmableLight/MatterDimmableLight.ino b/libraries/Matter/examples/MatterDimmableLight/MatterDimmableLight.ino
index f1af4f84dfc..cb8b8b6f17f 100644
--- a/libraries/Matter/examples/MatterDimmableLight/MatterDimmableLight.ino
+++ b/libraries/Matter/examples/MatterDimmableLight/MatterDimmableLight.ino
@@ -21,6 +21,10 @@
 // Dimmable Light Endpoint
 MatterDimmableLight DimmableLight;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // it will keep last OnOff & Brightness state stored, using Preferences
 Preferences matterPref;
 const char *onOffPrefKey = "OnOff";
@@ -43,10 +47,6 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t debouceTime = 250;              // button debouncing time (ms)
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Set the RGB LED Light based on the current state of the Dimmable Light
 bool setLightState(bool state, uint8_t brightness) {
   if (state) {
@@ -72,15 +72,10 @@ void setup() {
   pinMode(ledPin, OUTPUT);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterEnhancedColorLight/MatterEnhancedColorLight.ino b/libraries/Matter/examples/MatterEnhancedColorLight/MatterEnhancedColorLight.ino
index eddbd0f2b21..bd2d13899ca 100644
--- a/libraries/Matter/examples/MatterEnhancedColorLight/MatterEnhancedColorLight.ino
+++ b/libraries/Matter/examples/MatterEnhancedColorLight/MatterEnhancedColorLight.ino
@@ -21,6 +21,10 @@
 // Color Light Endpoint
 MatterEnhancedColorLight EnhancedColorLight;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // It will use HSV color to control all Matter Attribute Changes
 HsvColor_t currentHSVColor = {0, 0, 0};
 
@@ -46,10 +50,6 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t debouceTime = 250;              // button debouncing time (ms)
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Set the RGB LED Light based on the current state of the Enhanced Color Light
 bool setLightState(bool state, espHsvColor_t colorHSV, uint8_t brighteness, uint16_t temperature_Mireds) {
 
@@ -80,15 +80,10 @@ void setup() {
   pinMode(ledPin, OUTPUT);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterFan/MatterFan.ino b/libraries/Matter/examples/MatterFan/MatterFan.ino
index a226dedf75d..3dc0c89fcf4 100644
--- a/libraries/Matter/examples/MatterFan/MatterFan.ino
+++ b/libraries/Matter/examples/MatterFan/MatterFan.ino
@@ -20,6 +20,10 @@
 // Fan Endpoint - On/Off control + Speed Percent Control + Fan Modes
 MatterFan Fan;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // set your board USER BUTTON pin here - used for toggling On/Off and decommission the Matter Node
 const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
 
@@ -41,10 +45,6 @@ const uint8_t dcMotorPin = 2;  // Set your pin here if your board has not define
 #warning "Do not forget to set the RGB LED pin"
 #endif
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 void fanDCMotorDrive(bool fanState, uint8_t speedPercent) {
   // drive the Fan DC motor
   if (fanState == false) {
@@ -71,15 +71,10 @@ void setup() {
   pinMode(dcMotorPin, OUTPUT);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterHumiditySensor/MatterHumiditySensor.ino b/libraries/Matter/examples/MatterHumiditySensor/MatterHumiditySensor.ino
index c4977772c1b..3fcab46c565 100644
--- a/libraries/Matter/examples/MatterHumiditySensor/MatterHumiditySensor.ino
+++ b/libraries/Matter/examples/MatterHumiditySensor/MatterHumiditySensor.ino
@@ -27,13 +27,13 @@
 // Matter Humidity Sensor Endpoint
 MatterHumiditySensor SimulatedHumiditySensor;
 
-// set your board USER BUTTON pin here - decommissioning button
-const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
-
 // WiFi is manually set and started
 const char *ssid = "your-ssid";          // Change this to your WiFi SSID
 const char *password = "your-password";  // Change this to your WiFi password
 
+// set your board USER BUTTON pin here - decommissioning button
+const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
+
 // Button control - decommision the Matter Node
 uint32_t button_time_stamp = 0;                // debouncing control
 bool button_state = false;                     // false = released | true = pressed
diff --git a/libraries/Matter/examples/MatterMinimum/MatterMinimum.ino b/libraries/Matter/examples/MatterMinimum/MatterMinimum.ino
index cc54d3c12c0..fa2599df6dd 100644
--- a/libraries/Matter/examples/MatterMinimum/MatterMinimum.ino
+++ b/libraries/Matter/examples/MatterMinimum/MatterMinimum.ino
@@ -28,6 +28,10 @@
 // Single On/Off Light Endpoint - at least one per node
 MatterOnOffLight OnOffLight;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // Light GPIO that can be controlled by Matter APP
 #ifdef LED_BUILTIN
 const uint8_t ledPin = LED_BUILTIN;
@@ -44,23 +48,18 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
 // Matter Protocol Endpoint (On/OFF Light) Callback
-bool matterCB(bool state) {
+bool onOffLightCallback(bool state) {
   digitalWrite(ledPin, state ? HIGH : LOW);
   // This callback must return the success state to Matter core
   return true;
 }
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 void setup() {
   // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node
   pinMode(buttonPin, INPUT_PULLUP);
   // Initialize the LED GPIO
   pinMode(ledPin, OUTPUT);
 
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
@@ -72,7 +71,7 @@ void setup() {
   OnOffLight.begin();
 
   // Associate a callback to the Matter Controller
-  OnOffLight.onChange(matterCB);
+  OnOffLight.onChange(onOffLightCallback);
 
   // Matter beginning - Last step, after all EndPoints are initialized
   Matter.begin();
diff --git a/libraries/Matter/examples/MatterOccupancySensor/MatterOccupancySensor.ino b/libraries/Matter/examples/MatterOccupancySensor/MatterOccupancySensor.ino
index 7582a423dc0..e88a9a8986b 100644
--- a/libraries/Matter/examples/MatterOccupancySensor/MatterOccupancySensor.ino
+++ b/libraries/Matter/examples/MatterOccupancySensor/MatterOccupancySensor.ino
@@ -34,13 +34,13 @@
 // Matter Occupancy Sensor Endpoint
 MatterOccupancySensor OccupancySensor;
 
-// set your board USER BUTTON pin here - decommissioning only
-const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
-
 // WiFi is manually set and started
 const char *ssid = "your-ssid";          // Change this to your WiFi SSID
 const char *password = "your-password";  // Change this to your WiFi password
 
+// set your board USER BUTTON pin here - decommissioning only
+const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
+
 // Button control
 uint32_t button_time_stamp = 0;                // debouncing control
 bool button_state = false;                     // false = released | true = pressed
diff --git a/libraries/Matter/examples/MatterOnOffLight/MatterOnOffLight.ino b/libraries/Matter/examples/MatterOnOffLight/MatterOnOffLight.ino
index c7b8757f37b..5faa0a385b0 100644
--- a/libraries/Matter/examples/MatterOnOffLight/MatterOnOffLight.ino
+++ b/libraries/Matter/examples/MatterOnOffLight/MatterOnOffLight.ino
@@ -17,6 +17,10 @@
 #include <WiFi.h>
 #include <Preferences.h>
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // List of Matter Endpoints for this Node
 // On/Off Light Endpoint
 MatterOnOffLight OnOffLight;
@@ -42,10 +46,6 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t debouceTime = 250;              // button debouncing time (ms)
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Matter Protocol Endpoint Callback
 bool setLightOnOff(bool state) {
   Serial.printf("User Callback :: New Light State = %s\r\n", state ? "ON" : "OFF");
@@ -67,15 +67,10 @@ void setup() {
   pinMode(ledPin, OUTPUT);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterOnOffPlugin/MatterOnOffPlugin.ino b/libraries/Matter/examples/MatterOnOffPlugin/MatterOnOffPlugin.ino
index 1950b5bb9f3..d14e2189ec1 100644
--- a/libraries/Matter/examples/MatterOnOffPlugin/MatterOnOffPlugin.ino
+++ b/libraries/Matter/examples/MatterOnOffPlugin/MatterOnOffPlugin.ino
@@ -21,6 +21,10 @@
 // On/Off Plugin Endpoint
 MatterOnOffPlugin OnOffPlugin;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // it will keep last OnOff state stored, using Preferences
 Preferences matterPref;
 const char *onOffPrefKey = "OnOff";
@@ -41,10 +45,6 @@ uint32_t button_time_stamp = 0;                // debouncing control
 bool button_state = false;                     // false = released | true = pressed
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Matter Protocol Endpoint Callback
 bool setPluginOnOff(bool state) {
   Serial.printf("User Callback :: New Plugin State = %s\r\n", state ? "ON" : "OFF");
diff --git a/libraries/Matter/examples/MatterPressureSensor/MatterPressureSensor.ino b/libraries/Matter/examples/MatterPressureSensor/MatterPressureSensor.ino
index aa6b28f199f..394a217b87a 100644
--- a/libraries/Matter/examples/MatterPressureSensor/MatterPressureSensor.ino
+++ b/libraries/Matter/examples/MatterPressureSensor/MatterPressureSensor.ino
@@ -27,13 +27,13 @@
 // Matter Pressure Sensor Endpoint
 MatterPressureSensor SimulatedPressureSensor;
 
-// set your board USER BUTTON pin here - decommissioning button
-const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
-
 // WiFi is manually set and started
 const char *ssid = "your-ssid";          // Change this to your WiFi SSID
 const char *password = "your-password";  // Change this to your WiFi password
 
+// set your board USER BUTTON pin here - decommissioning button
+const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
+
 // Button control - decommision the Matter Node
 uint32_t button_time_stamp = 0;                // debouncing control
 bool button_state = false;                     // false = released | true = pressed
diff --git a/libraries/Matter/examples/MatterSmartButon/MatterSmartButon.ino b/libraries/Matter/examples/MatterSmartButon/MatterSmartButon.ino
index 929c13c1663..f8da970595d 100644
--- a/libraries/Matter/examples/MatterSmartButon/MatterSmartButon.ino
+++ b/libraries/Matter/examples/MatterSmartButon/MatterSmartButon.ino
@@ -20,6 +20,10 @@
 // Generic Switch Endpoint - works as a smart button with a single click
 MatterGenericSwitch SmartButton;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // set your board USER BUTTON pin here
 const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
 
@@ -29,24 +33,16 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t debouceTime = 250;              // button debouncing time (ms)
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 void setup() {
   // Initialize the USER BUTTON (Boot button) GPIO that will act as a smart button or to decommission the Matter Node
   pinMode(buttonPin, INPUT_PULLUP);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
+
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterTemperatureLight/MatterTemperatureLight.ino b/libraries/Matter/examples/MatterTemperatureLight/MatterTemperatureLight.ino
index 7937303de54..b814ba89704 100644
--- a/libraries/Matter/examples/MatterTemperatureLight/MatterTemperatureLight.ino
+++ b/libraries/Matter/examples/MatterTemperatureLight/MatterTemperatureLight.ino
@@ -21,6 +21,10 @@
 // Color Temperature CW/WW Light Endpoint
 MatterColorTemperatureLight CW_WW_Light;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // it will keep last OnOff & Brightness state stored, using Preferences
 Preferences matterPref;
 const char *onOffPrefKey = "OnOff";
@@ -44,10 +48,6 @@ bool button_state = false;                     // false = released | true = pres
 const uint32_t debouceTime = 250;              // button debouncing time (ms)
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Set the RGB LED Light based on the current state of the Color Temperature Light
 bool setLightState(bool state, uint8_t brightness, uint16_t temperature_Mireds) {
 
@@ -83,15 +83,10 @@ void setup() {
   pinMode(ledPin, OUTPUT);
 
   Serial.begin(115200);
-  while (!Serial) {
-    delay(100);
-  }
 
   // We start by connecting to a WiFi network
   Serial.print("Connecting to ");
   Serial.println(ssid);
-  // enable IPv6
-  WiFi.enableIPv6(true);
   // Manually connect to WiFi
   WiFi.begin(ssid, password);
   // Wait for connection
diff --git a/libraries/Matter/examples/MatterTemperatureSensor/MatterTemperatureSensor.ino b/libraries/Matter/examples/MatterTemperatureSensor/MatterTemperatureSensor.ino
index 86055be26ee..e8513f12aaa 100644
--- a/libraries/Matter/examples/MatterTemperatureSensor/MatterTemperatureSensor.ino
+++ b/libraries/Matter/examples/MatterTemperatureSensor/MatterTemperatureSensor.ino
@@ -27,6 +27,10 @@
 // Matter Temperature Sensor Endpoint
 MatterTemperatureSensor SimulatedTemperatureSensor;
 
+// WiFi is manually set and started
+const char *ssid = "your-ssid";          // Change this to your WiFi SSID
+const char *password = "your-password";  // Change this to your WiFi password
+
 // set your board USER BUTTON pin here - decommissioning button
 const uint8_t buttonPin = BOOT_PIN;  // Set your pin here. Using BOOT Button.
 
@@ -35,10 +39,6 @@ uint32_t button_time_stamp = 0;                // debouncing control
 bool button_state = false;                     // false = released | true = pressed
 const uint32_t decommissioningTimeout = 5000;  // keep the button pressed for 5s, or longer, to decommission
 
-// WiFi is manually set and started
-const char *ssid = "your-ssid";          // Change this to your WiFi SSID
-const char *password = "your-password";  // Change this to your WiFi password
-
 // Simulate a temperature sensor - add your preferred temperature sensor library code here
 float getSimulatedTemperature() {
   // The Endpoint implementation keeps an int16_t as internal value information,
diff --git a/libraries/Matter/src/MatterEndpoints/MatterColorLight.cpp b/libraries/Matter/src/MatterEndpoints/MatterColorLight.cpp
index b67cf6a23b1..6e2a7910433 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterColorLight.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterColorLight.cpp
@@ -206,7 +206,7 @@ bool MatterColorLight::setOnOff(bool newState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (onOffState == newState) {
     return true;
   }
@@ -256,7 +256,7 @@ bool MatterColorLight::setColorHSV(espHsvColor_t _hsvColor) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (colorHSV.h == _hsvColor.h && colorHSV.s == _hsvColor.s && colorHSV.v == _hsvColor.v) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterColorLight.h b/libraries/Matter/src/MatterEndpoints/MatterColorLight.h
index 13ff0decbc2..b896afa9b7a 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterColorLight.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterColorLight.h
@@ -37,16 +37,6 @@ class MatterColorLight : public MatterEndPoint {
   bool setColorHSV(espHsvColor_t hsvColor);  // returns true if successful
   espHsvColor_t getColorHSV();               // returns current HSV Color
 
-  // used to update the state of the light using the current Matter Light internal state
-  // It is necessary to set a user callback function using onChange() to handle the physical light state
-  void updateAccessory();
-
-  operator bool();             // returns current on/off light state
-  void operator=(bool state);  // turns light on or off
-
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
-
   // User Callback for whenever the Light On/Off state is changed by the Matter Controller
   using EndPointOnOffCB = std::function<bool(bool)>;
   void onChangeOnOff(EndPointOnOffCB onChangeCB) {
@@ -64,6 +54,16 @@ class MatterColorLight : public MatterEndPoint {
     _onChangeCB = onChangeCB;
   }
 
+  // used to update the state of the light using the current Matter Light internal state
+  // It is necessary to set a user callback function using onChange() to handle the physical light state
+  void updateAccessory();
+
+  operator bool();             // returns current on/off light state
+  void operator=(bool state);  // turns light on or off
+
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   bool onOffState = false;       // default initial state is off, but it can be changed by begin(bool)
diff --git a/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.cpp b/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.cpp
index 7bbcb83dcfe..f54203b7928 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.cpp
@@ -138,7 +138,7 @@ bool MatterColorTemperatureLight::setOnOff(bool newState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (onOffState == newState) {
     return true;
   }
@@ -179,7 +179,7 @@ bool MatterColorTemperatureLight::setBrightness(uint8_t newBrightness) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (brightnessLevel == newBrightness) {
     return true;
   }
@@ -210,7 +210,7 @@ bool MatterColorTemperatureLight::setColorTemperature(uint16_t newTemperature) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (colorTemperatureLevel == newTemperature) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.h b/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.h
index e886a184182..539bc386e92 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterColorTemperatureLight.h
@@ -42,16 +42,6 @@ class MatterColorTemperatureLight : public MatterEndPoint {
   bool setColorTemperature(uint16_t newTemperature);  // returns true if successful
   uint16_t getColorTemperature();                     // returns current temperature
 
-  // used to update the state of the light using the current Matter Light internal state
-  // It is necessary to set a user callback function using onChange() to handle the physical light state
-  void updateAccessory();
-
-  operator bool();             // returns current on/off light state
-  void operator=(bool state);  // turns light on or off
-
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
-
   // User Callback for whenever the Light On/Off state is changed by the Matter Controller
   using EndPointOnOffCB = std::function<bool(bool)>;
   void onChangeOnOff(EndPointOnOffCB onChangeCB) {
@@ -76,6 +66,16 @@ class MatterColorTemperatureLight : public MatterEndPoint {
     _onChangeCB = onChangeCB;
   }
 
+  // used to update the state of the light using the current Matter Light internal state
+  // It is necessary to set a user callback function using onChange() to handle the physical light state
+  void updateAccessory();
+
+  operator bool();             // returns current on/off light state
+  void operator=(bool state);  // turns light on or off
+
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   bool onOffState = false;             // default initial state is off, but it can be changed by begin(bool)
diff --git a/libraries/Matter/src/MatterEndpoints/MatterContactSensor.cpp b/libraries/Matter/src/MatterEndpoints/MatterContactSensor.cpp
index 44ba1c75a44..fb08587c6f6 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterContactSensor.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterContactSensor.cpp
@@ -69,7 +69,7 @@ bool MatterContactSensor::setContact(bool _contactState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (contactState == _contactState) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.cpp b/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.cpp
index c3991e0c0f3..cd9830be8ac 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.cpp
@@ -114,7 +114,7 @@ bool MatterDimmableLight::setOnOff(bool newState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (onOffState == newState) {
     return true;
   }
@@ -155,7 +155,7 @@ bool MatterDimmableLight::setBrightness(uint8_t newBrightness) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (brightnessLevel == newBrightness) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.h b/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.h
index aacce883277..4497edd2fe2 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterDimmableLight.h
@@ -37,19 +37,12 @@ class MatterDimmableLight : public MatterEndPoint {
   bool setBrightness(uint8_t newBrightness);  // returns true if successful
   uint8_t getBrightness();                    // returns current brightness
 
-  // used to update the state of the light using the current Matter Light internal state
-  // It is necessary to set a user callback function using onChange() to handle the physical light state
-  void updateAccessory();
-
-  operator bool();             // returns current on/off light state
-  void operator=(bool state);  // turns light on or off
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
   // User Callback for whenever the Light On/Off state is changed by the Matter Controller
   using EndPointOnOffCB = std::function<bool(bool)>;
   void onChangeOnOff(EndPointOnOffCB onChangeCB) {
     _onChangeOnOffCB = onChangeCB;
   }
+
   // User Callback for whenever the Light brightness value [0..255] is changed by the Matter Controller
   using EndPointBrightnessCB = std::function<bool(uint8_t)>;
   void onChangeBrightness(EndPointBrightnessCB onChangeCB) {
@@ -62,6 +55,15 @@ class MatterDimmableLight : public MatterEndPoint {
     _onChangeCB = onChangeCB;
   }
 
+  // used to update the state of the light using the current Matter Light internal state
+  // It is necessary to set a user callback function using onChange() to handle the physical light state
+  void updateAccessory();
+
+  operator bool();             // returns current on/off light state
+  void operator=(bool state);  // turns light on or off
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   bool onOffState = false;      // default initial state is off, but it can be changed by begin(bool)
diff --git a/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.cpp b/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.cpp
index 423a6a7d2ef..215e52b4137 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.cpp
@@ -226,7 +226,7 @@ bool MatterEnhancedColorLight::setOnOff(bool newState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (onOffState == newState) {
     return true;
   }
@@ -267,7 +267,7 @@ bool MatterEnhancedColorLight::setBrightness(uint8_t newBrightness) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (brightnessLevel == newBrightness) {
     return true;
   }
@@ -298,7 +298,7 @@ bool MatterEnhancedColorLight::setColorTemperature(uint16_t newTemperature) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (colorTemperatureLevel == newTemperature) {
     return true;
   }
@@ -338,7 +338,7 @@ bool MatterEnhancedColorLight::setColorHSV(espHsvColor_t _hsvColor) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (colorHSV.h == _hsvColor.h && colorHSV.s == _hsvColor.s && colorHSV.v == _hsvColor.v) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.h b/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.h
index 66ed1943b8d..ff6e69e3e65 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterEnhancedColorLight.h
@@ -47,16 +47,6 @@ class MatterEnhancedColorLight : public MatterEndPoint {
   bool setColorHSV(espHsvColor_t hsvColor);  // returns true if successful
   espHsvColor_t getColorHSV();               // returns current HSV Color
 
-  // used to update the state of the light using the current Matter Light internal state
-  // It is necessary to set a user callback function using onChange() to handle the physical light state
-  void updateAccessory();
-
-  operator bool();             // returns current on/off light state
-  void operator=(bool state);  // turns light on or off
-
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
-
   // User Callback for whenever the Light On/Off state is changed by the Matter Controller
   using EndPointOnOffCB = std::function<bool(bool)>;
   void onChangeOnOff(EndPointOnOffCB onChangeCB) {
@@ -87,6 +77,16 @@ class MatterEnhancedColorLight : public MatterEndPoint {
     _onChangeCB = onChangeCB;
   }
 
+  // used to update the state of the light using the current Matter Light internal state
+  // It is necessary to set a user callback function using onChange() to handle the physical light state
+  void updateAccessory();
+
+  operator bool();             // returns current on/off light state
+  void operator=(bool state);  // turns light on or off
+
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   bool onOffState = false;             // default initial state is off, but it can be changed by begin(bool)
diff --git a/libraries/Matter/src/MatterEndpoints/MatterFan.cpp b/libraries/Matter/src/MatterEndpoints/MatterFan.cpp
index 8db6a317ead..12de176d176 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterFan.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterFan.cpp
@@ -118,7 +118,7 @@ bool MatterFan::setMode(FanMode_t newMode, bool performUpdate) {
     log_w("Matter Fan device has not begun.");
     return false;
   }
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (currentFanMode == newMode) {
     return true;
   }
@@ -159,7 +159,7 @@ bool MatterFan::setSpeedPercent(uint8_t newPercent, bool performUpdate) {
     log_w("Matter Fan device has not begun.");
     return false;
   }
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (currentPercent == newPercent) {
     return true;
   }
@@ -193,7 +193,7 @@ bool MatterFan::setOnOff(bool newState, bool performUpdate) {
     log_w("Matter Fan device has not begun.");
     return false;
   }
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (getOnOff() == newState) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterFan.h b/libraries/Matter/src/MatterEndpoints/MatterFan.h
index 232577b7bef..a1cd6e42423 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterFan.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterFan.h
@@ -98,13 +98,6 @@ class MatterFan : public MatterEndPoint {
   operator uint8_t() {
     return getSpeedPercent();
   }
-  // sets Fan speed percent
-  void operator=(uint8_t speedPercent) {
-    setSpeedPercent(speedPercent);
-  }
-
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
 
   // User Callback for whenever the Fan Mode (state) is changed by the Matter Controller
   using EndPointModeCB = std::function<bool(FanMode_t)>;
@@ -124,6 +117,14 @@ class MatterFan : public MatterEndPoint {
     _onChangeCB = onChangeCB;
   }
 
+  // sets Fan speed percent
+  void operator=(uint8_t speedPercent) {
+    setSpeedPercent(speedPercent);
+  }
+
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   uint8_t validFanModes = 0;  // bitmap for valid Fan Modes - index of fanModeSequence[]
diff --git a/libraries/Matter/src/MatterEndpoints/MatterHumiditySensor.cpp b/libraries/Matter/src/MatterEndpoints/MatterHumiditySensor.cpp
index 3e911606074..7526b99a7b9 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterHumiditySensor.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterHumiditySensor.cpp
@@ -82,7 +82,7 @@ bool MatterHumiditySensor::setRawHumidity(uint16_t _rawHumidity) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (rawHumidity == _rawHumidity) {
     return true;
   }
@@ -98,7 +98,7 @@ bool MatterHumiditySensor::setRawHumidity(uint16_t _rawHumidity) {
     bool ret;
     ret = updateAttributeVal(RelativeHumidityMeasurement::Id, RelativeHumidityMeasurement::Attributes::MeasuredValue::Id, &humidityVal);
     if (!ret) {
-      log_e("Failed to update Fan Speed Percent Attribute.");
+      log_e("Failed to update Humidity Sensor Attribute.");
       return false;
     }
     rawHumidity = _rawHumidity;
diff --git a/libraries/Matter/src/MatterEndpoints/MatterOccupancySensor.cpp b/libraries/Matter/src/MatterEndpoints/MatterOccupancySensor.cpp
index d893f14b6bb..ad200bc2ad8 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterOccupancySensor.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterOccupancySensor.cpp
@@ -80,7 +80,7 @@ bool MatterOccupancySensor::setOccupancy(bool _occupancyState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (occupancyState == _occupancyState) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.cpp b/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.cpp
index 3f71ff1eb76..1071b595e5b 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.cpp
@@ -94,7 +94,7 @@ bool MatterOnOffLight::setOnOff(bool newState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (onOffState == newState) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.h b/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.h
index 6d140a9948e..ec524d2c300 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterOnOffLight.h
@@ -30,23 +30,27 @@ class MatterOnOffLight : public MatterEndPoint {
   bool getOnOff();               // returns current light state
   bool toggle();                 // returns true if successful
 
-  // used to update the state of the light using the current Matter Light internal state
-  // It is necessary to set a user callback function using onChange() to handle the physical light state
-  void updateAccessory();
-
-  operator bool();             // returns current light state
-  void operator=(bool state);  // turns light on or off
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
   // User Callback for whenever the Light state is changed by the Matter Controller
   using EndPointCB = std::function<bool(bool)>;
   void onChange(EndPointCB onChangeCB) {
     _onChangeCB = onChangeCB;
   }
+
+  // User Callback for whenever the Light On/Off state is changed by the Matter Controller
   void onChangeOnOff(EndPointCB onChangeCB) {
     _onChangeOnOffCB = onChangeCB;
   }
 
+  // used to update the state of the light using the current Matter Light internal state
+  // It is necessary to set a user callback function using onChange() to handle the physical light state
+  void updateAccessory();
+
+  operator bool();             // returns current light state
+  void operator=(bool state);  // turns light on or off
+
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   bool onOffState = false;  // default initial state is off, but it can be changed by begin(bool)
diff --git a/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp b/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp
index 6b5e5e630e0..546da3b04e9 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.cpp
@@ -93,7 +93,7 @@ bool MatterOnOffPlugin::setOnOff(bool newState) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (onOffState == newState) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.h b/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.h
index 241726a3a46..0b05c0944c4 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterOnOffPlugin.h
@@ -30,23 +30,27 @@ class MatterOnOffPlugin : public MatterEndPoint {
   bool getOnOff();               // returns current plugin state
   bool toggle();                 // returns true if successful
 
-  // used to update the state of the plugin using the current Matter Plugin internal state
-  // It is necessary to set a user callback function using onChange() to handle the physical plugin state
-  void updateAccessory();
-
-  operator bool();             // returns current plugin state
-  void operator=(bool state);  // turns plugin on or off
-  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
-  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
   // User Callback for whenever the Plugin state is changed by the Matter Controller
   using EndPointCB = std::function<bool(bool)>;
   void onChange(EndPointCB onChangeCB) {
     _onChangeCB = onChangeCB;
   }
+
+  // User Callback for whenever the On/Off state is changed by the Matter Controller
   void onChangeOnOff(EndPointCB onChangeCB) {
     _onChangeOnOffCB = onChangeCB;
   }
 
+  // used to update the state of the plugin using the current Matter Plugin internal state
+  // It is necessary to set a user callback function using onChange() to handle the physical plugin state
+  void updateAccessory();
+
+  operator bool();             // returns current plugin state
+  void operator=(bool state);  // turns plugin on or off
+
+  // this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
+  bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
+
 protected:
   bool started = false;
   bool onOffState = false;  // default initial state is off, but it can be changed by begin(bool)
diff --git a/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.cpp b/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.cpp
index a157469c980..f246ea81223 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.cpp
@@ -70,7 +70,7 @@ bool MatterPressureSensor::setRawPressure(int16_t _rawPressure) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (rawPressure == _rawPressure) {
     return true;
   }
diff --git a/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.h b/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.h
index 9fdd90c6ebe..0715c05609d 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterPressureSensor.h
@@ -39,6 +39,7 @@ class MatterPressureSensor : public MatterEndPoint {
   double getPressure() {
     return (double)rawPressure;
   }
+
   // double conversion operator
   void operator=(double pressure) {
     setPressure(pressure);
diff --git a/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.cpp b/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.cpp
index 4a43650f924..6f59a5b2426 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.cpp
+++ b/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.cpp
@@ -70,7 +70,7 @@ bool MatterTemperatureSensor::setRawTemperature(int16_t _rawTemperature) {
     return false;
   }
 
-  // avoid processing the a "no-change"
+  // avoid processing if there was no change
   if (rawTemperature == _rawTemperature) {
     return true;
   }
@@ -86,7 +86,7 @@ bool MatterTemperatureSensor::setRawTemperature(int16_t _rawTemperature) {
     bool ret;
     ret = updateAttributeVal(TemperatureMeasurement::Id, TemperatureMeasurement::Attributes::MeasuredValue::Id, &temperatureVal);
     if (!ret) {
-      log_e("Failed to update Fan Speed Percent Attribute.");
+      log_e("Failed to update Temperature Sensor Attribute.");
       return false;
     }
     rawTemperature = _rawTemperature;
diff --git a/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.h b/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.h
index 826abac9a2a..27c61fdb978 100644
--- a/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.h
+++ b/libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.h
@@ -40,6 +40,7 @@ class MatterTemperatureSensor : public MatterEndPoint {
   double getTemperature() {
     return (double)rawTemperature / 100.0;
   }
+
   // double conversion operator
   void operator=(double temperature) {
     setTemperature(temperature);