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Description
The problem
Describe the bug
Attempted to experiment with the Textbubble style, but even at its most basic settings, it does not appear, no matter what I do.
To Reproduce
Steps to reproduce the behavior:
- Create a new timeline and character.
- Create a new (default) premade Textbubble style.
- Add one or more Text commands.
- Play the timeline using the button in the Dialogic extension or run a
start_timeline()
command. - Observe that no bubble appears.
Screenshots
If applicable, add screenshots to help explain your problem.
System (please complete the following information):
- OS: Windows 10
- Godot Version: 4.4 (also checked 4.3)
- Dialogic Version: 2.0-Alpha-16
Thoughts
EDIT: Originally I wrote down a theory of my own as to what was going wrong, but then I downgraded to Alpha15. This not only fixed my issue, it also completely invalidated my theory - so I'm removing it for clarity.