Skip to content

History audio replay does not respect start and end timecodes #2

@KvaGram

Description

@KvaGram

The problem

Describe the bug
When opening the history panel while running a dialog, and pressing the play button, the while audiofile is played.

To Reproduce
Steps to reproduce the behavior:

  1. Enable history and audio for text events
  2. play a timeline featuring voiced lines with timecodes not starting at 0 secunds.
  3. press history button
  4. press the play button on a line filling the step 2 criteria.
  5. observe the whole audiofile being played instead of the one desired line

Expected behavior
Only the part of the audio defined in the audio-region should be played.

System (please complete the following information):

  • OS: Linux Mint 20
  • Godot Version: 3.4.4
  • Dialogic Version: 1.4.3 (dev)

Solutions

Workaround

None found.

Possible fixes

Implement the audio region feature in history.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions