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Description
The problem
Describe the bug
When opening the history panel while running a dialog, and pressing the play button, the while audiofile is played.
To Reproduce
Steps to reproduce the behavior:
- Enable history and audio for text events
- play a timeline featuring voiced lines with timecodes not starting at 0 secunds.
- press history button
- press the play button on a line filling the step 2 criteria.
- observe the whole audiofile being played instead of the one desired line
Expected behavior
Only the part of the audio defined in the audio-region should be played.
System (please complete the following information):
- OS: Linux Mint 20
- Godot Version: 3.4.4
- Dialogic Version: 1.4.3 (dev)
Solutions
Workaround
None found.
Possible fixes
Implement the audio region feature in history.
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