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When importing an OSM file with the Webots OSM importer and generating a world file, I receive the following warning when opening the generated world in Webots 2025a:
WARNING: Road "Allston Way(2)" > DEF RIGHT_BORDER Solid > Shape > DEF RIGHT_BORDER_GEOMETRY IndexedFaceSet: Tessellation Error: the contour of a face must not self-intersect.
The warning indicates that the road's right border geometry is self-intersecting, which appears to be a problem with the geometry generated by the OSM importer. Could you please advise if this is a known issue or suggest any workarounds/fixes?
Steps to Reproduce
Export OSM Map:
In OpenStreetMap, search for "Downtown Berkeley, CA".
In the search results, click on "Train Station Building" and then click Export to download the OSM file.
Run the OSM Importer: python importer.py --input=/path/to/myMap.osm \ --output=/path/to/myMap.wbt \ --no-forests --no-areas --no-parkings --no-trees --no-barriers --no-rivers --no-buildings --no-intersection-road-lines
Add this to the generated .wbt file EXTERNPROTO "https://raw.githubusercontent.com/cyberbotics/webots/R2025a/projects/objects/traffic/protos/PedestrianCrossing.proto"
Open in Webots:
Open the generated .wbt file in Webots 2025a. Upon loading the world, you will see the warning regarding tessellation errors for road geometry.
System
Operating System: Ubuntu 22.04 LTS
Graphics Card: NVIDIA GeForce RTX 2080
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When importing an OSM file with the Webots OSM importer and generating a world file, I receive the following warning when opening the generated world in Webots 2025a:
WARNING: Road "Allston Way(2)" > DEF RIGHT_BORDER Solid > Shape > DEF RIGHT_BORDER_GEOMETRY IndexedFaceSet: Tessellation Error: the contour of a face must not self-intersect.
The warning indicates that the road's right border geometry is self-intersecting, which appears to be a problem with the geometry generated by the OSM importer. Could you please advise if this is a known issue or suggest any workarounds/fixes?
Steps to Reproduce
python importer.py --input=/path/to/myMap.osm \ --output=/path/to/myMap.wbt \ --no-forests --no-areas --no-parkings --no-trees --no-barriers --no-rivers --no-buildings --no-intersection-road-lines
EXTERNPROTO "https://raw.githubusercontent.com/cyberbotics/webots/R2025a/projects/objects/traffic/protos/PedestrianCrossing.proto"
Open the generated .wbt file in Webots 2025a. Upon loading the world, you will see the warning regarding tessellation errors for road geometry.
System
The text was updated successfully, but these errors were encountered: