diff --git a/games/RunSnailRun/.project b/games/RunSnailRun/.project new file mode 100644 index 00000000..578b0c6d --- /dev/null +++ b/games/RunSnailRun/.project @@ -0,0 +1,46 @@ + + + Cocos2D-X + + + + + + org.eclipse.wst.common.project.facet.core.builder + + + + + json.validation.builder + + + + + org.tizen.web.jslint.nature.JSLintBuilder + + + + + org.tizen.web.css.nature.CSSBuilder + + + + + org.eclipse.wst.validation.validationbuilder + + + + + org.tizen.web.project.builder.WebBuilder + + + + + + json.validation.nature + org.tizen.web.jslint.nature.JSLintNature + org.tizen.web.css.nature.CSSNature + org.eclipse.wst.common.project.facet.core.nature + org.tizen.web.project.builder.WebNature + + diff --git a/games/RunSnailRun/.sdk_delta.info b/games/RunSnailRun/.sdk_delta.info new file mode 100644 index 00000000..599c281a Binary files /dev/null and b/games/RunSnailRun/.sdk_delta.info differ diff --git a/games/RunSnailRun/config.xml b/games/RunSnailRun/config.xml new file mode 100644 index 00000000..3a4b3901 --- /dev/null +++ b/games/RunSnailRun/config.xml @@ -0,0 +1,11 @@ + + + + + + Run Snail Run + + + diff --git a/games/RunSnailRun/css/style.css b/games/RunSnailRun/css/style.css new file mode 100644 index 00000000..656c8fb5 --- /dev/null +++ b/games/RunSnailRun/css/style.css @@ -0,0 +1,82 @@ +/** + * Eric Meyer's Reset CSS v2.0 (http://meyerweb.com/eric/tools/css/reset/) + * http://cssreset.com + */ +html,body,div,span,applet,object,iframe,h1,h2,h3,h4,h5,h6,p,blockquote,pre,a,abbr,acronym,address,big,cite,code,del,dfn,em,img,ins,kbd,q,s,samp,small,strike,strong,sub,sup,tt,var,b,u,i,center,dl,dt,dd,ol,ul,li,fieldset,form,label,legend,table,caption,tbody,tfoot,thead,tr,th,td,article,aside,canvas,details,embed,figure,figcaption,footer,header,hgroup,menu,nav,output,ruby,section,summary,time,mark,audio,video + { + margin: 0; + padding: 0; + border: 0; + font-size: 100%; + font: inherit; + vertical-align: baseline; +} +/* HTML5 display-role reset for older browsers */ +article,aside,details,figcaption,figure,footer,header,hgroup,menu,nav,section + { + display: block; +} + +body { + line-height: 1; +} + +ol,ul { + list-style: none; +} + +blockquote,q { + quotes: none; +} + +blockquote:before,blockquote:after,q:before,q:after { + content: ''; + content: none; +} + +table { + border-collapse: collapse; + border-spacing: 0; +} + +#wood { + background-image: url(../images/border_wood_pattern.png); + background-repeat: repeat; + width: 1280px; + height: 720px; +} + +#container { + height:45px; + line-height:45px; +} + +#imageLogo { + float: left; + margin-top: 5px; + margin-left: 10px; +} + +#timeLeft { + font-family: Tahoma; + font-weight: bold; + color: #fead06; + text-shadow: 0.03em 0.03em #38210a; + float: right; + margin-right: 10px; +} + +#Cocos2dGameContainer { + clear: both; + margin-left: 10px; +} + +.count { + font-size:36px; + float:left; +} +.sec{ + float:right; + padding-left:10px; + font-size:25px; +} diff --git a/games/RunSnailRun/icon.png b/games/RunSnailRun/icon.png new file mode 100644 index 00000000..b0979b14 Binary files /dev/null and b/games/RunSnailRun/icon.png differ diff --git a/games/RunSnailRun/images/CloseNormal.png b/games/RunSnailRun/images/CloseNormal.png new file mode 100755 index 00000000..5657a13b Binary files /dev/null and b/games/RunSnailRun/images/CloseNormal.png differ diff --git a/games/RunSnailRun/images/CloseSelected.png b/games/RunSnailRun/images/CloseSelected.png new file mode 100755 index 00000000..e4c82da7 Binary files /dev/null and b/games/RunSnailRun/images/CloseSelected.png differ diff --git a/games/RunSnailRun/images/HelloWorld.png b/games/RunSnailRun/images/HelloWorld.png new file mode 100755 index 00000000..3a20f253 Binary files /dev/null and b/games/RunSnailRun/images/HelloWorld.png differ diff --git a/games/RunSnailRun/images/border_wood_pattern.png b/games/RunSnailRun/images/border_wood_pattern.png new file mode 100644 index 00000000..91ab34b6 Binary files /dev/null and b/games/RunSnailRun/images/border_wood_pattern.png differ diff --git a/games/RunSnailRun/images/favicon.ico b/games/RunSnailRun/images/favicon.ico new file mode 100755 index 00000000..1ad6a090 Binary files /dev/null and b/games/RunSnailRun/images/favicon.ico differ diff --git a/games/RunSnailRun/images/forward.png b/games/RunSnailRun/images/forward.png new file mode 100644 index 00000000..de1f2418 Binary files /dev/null and b/games/RunSnailRun/images/forward.png differ diff --git a/games/RunSnailRun/images/game_logo.png b/games/RunSnailRun/images/game_logo.png new file mode 100644 index 00000000..71777d10 Binary files /dev/null and b/games/RunSnailRun/images/game_logo.png differ diff --git a/games/RunSnailRun/images/ground.png b/games/RunSnailRun/images/ground.png new file mode 100644 index 00000000..8a09cc50 Binary files /dev/null and b/games/RunSnailRun/images/ground.png differ diff --git a/games/RunSnailRun/images/hedgehog.png b/games/RunSnailRun/images/hedgehog.png new file mode 100644 index 00000000..0a59c427 Binary files /dev/null and b/games/RunSnailRun/images/hedgehog.png differ diff --git a/games/RunSnailRun/images/lettuce.png b/games/RunSnailRun/images/lettuce.png new file mode 100644 index 00000000..5e5065b3 Binary files /dev/null and b/games/RunSnailRun/images/lettuce.png differ diff --git a/games/RunSnailRun/images/snail.png b/games/RunSnailRun/images/snail.png new file mode 100644 index 00000000..febfd89b Binary files /dev/null and b/games/RunSnailRun/images/snail.png differ diff --git a/games/RunSnailRun/images/splash/bg.png b/games/RunSnailRun/images/splash/bg.png new file mode 100644 index 00000000..6ad1b845 Binary files /dev/null and b/games/RunSnailRun/images/splash/bg.png differ diff --git a/games/RunSnailRun/images/splash/hedgehog.png b/games/RunSnailRun/images/splash/hedgehog.png new file mode 100644 index 00000000..273561fe Binary files /dev/null and b/games/RunSnailRun/images/splash/hedgehog.png differ diff --git a/games/RunSnailRun/images/splash/logo.png b/games/RunSnailRun/images/splash/logo.png new file mode 100644 index 00000000..40af59fb Binary files /dev/null and b/games/RunSnailRun/images/splash/logo.png differ diff --git a/games/RunSnailRun/images/splash/snail.png b/games/RunSnailRun/images/splash/snail.png new file mode 100644 index 00000000..6b44d1dd Binary files /dev/null and b/games/RunSnailRun/images/splash/snail.png differ diff --git a/games/RunSnailRun/images/tiledMeadow.tmx b/games/RunSnailRun/images/tiledMeadow.tmx new file mode 100644 index 00000000..a9eac728 --- /dev/null +++ b/games/RunSnailRun/images/tiledMeadow.tmx @@ -0,0 +1,54 @@ + + + + + + + + + + + H4sIAAAAAAAAA+3DwQkAAAwDoSP7D90l+lRw1VRVVfX5AdD9n3ZwDgAA + + + + + + + + H4sIAAAAAAAAA+3WUQoAIQgE0Lz/pbuAok6pKQ30tZWvqKW1eoWqAcZMdlasDXVmW6OdxDQkJ07LWK9T+s7NY5kL7Ys6o5PlvHG2vPXQcd7zeJLpzuw634nX4fpGOJF/r2Z68V30ilPb687OikQ6pbuB3JVbb7oO2annGc9wDgAA + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/games/RunSnailRun/images/tizen_32.png b/games/RunSnailRun/images/tizen_32.png new file mode 100644 index 00000000..a37c33eb Binary files /dev/null and b/games/RunSnailRun/images/tizen_32.png differ diff --git a/games/RunSnailRun/index.html b/games/RunSnailRun/index.html new file mode 100644 index 00000000..686e83fe --- /dev/null +++ b/games/RunSnailRun/index.html @@ -0,0 +1,34 @@ + + + + + + + + + + + +Run Snail Run + + + + + + + + + + + + +
+
+ +

+
+ +
+ + diff --git a/games/RunSnailRun/js/classes/Application.js b/games/RunSnailRun/js/classes/Application.js new file mode 100644 index 00000000..dd61fd5c --- /dev/null +++ b/games/RunSnailRun/js/classes/Application.js @@ -0,0 +1,37 @@ +"use strict"; +classes.Application = cc.Application.extend({ + config : document.ccConfig, + ctor : function(scene) { + this._super(); + this.startScene = scene; + cc.COCOS2D_DEBUG = this.config['COCOS2D_DEBUG']; + cc.setup(this.config['tag']); + cc.AppController.shareAppController().didFinishLaunchingWithOptions(); + }, + applicationDidFinishLaunching : function() { + var that = this; + // initialize director + var director = cc.Director.getInstance(); + + // enable High Resource Mode(2x, such as iphone4) and maintains low + // resource on other devices. + // director->enableRetinaDisplay(true); + + // turn on display FPS + director.setDisplayStats(this.config['showFPS']); + + // set FPS. the default value is 1.0/60 if you don't call this + director.setAnimationInterval(1.0 / this.config['frameRate']); + + // create a scene. it's an autorelease object + + // load resources and run + cc.Loader.preload(game.config.resources, function() { + var startSceneInstance = new that.startScene(); + director.runWithScene(startSceneInstance); + //game.setScene('intro', startSceneInstance); + }); + + return true; + } +}); diff --git a/games/RunSnailRun/js/classes/Application.js~ b/games/RunSnailRun/js/classes/Application.js~ new file mode 100644 index 00000000..a541707a --- /dev/null +++ b/games/RunSnailRun/js/classes/Application.js~ @@ -0,0 +1,37 @@ +"use strict"; +classes.Application = cc.Application.extend({ + config : document.ccConfig, + ctor : function(scene) { + this._super(); + this.startScene = scene; + cc.COCOS2D_DEBUG = this.config['COCOS2D_DEBUG']; + cc.setup(this.config['tag']); + cc.AppController.shareAppController().didFinishLaunchingWithOptions(); + }, + applicationDidFinishLaunching : function() { + var that = this; + // initialize director + var director = cc.Director.getInstance(); + + // enable High Resource Mode(2x, such as iphone4) and maintains low + // resource on other devices. + // director->enableRetinaDisplay(true); + + // turn on display FPS + director.setDisplayStats(this.config['showFPS']); + + // set FPS. the default value is 1.0/60 if you don't call this + director.setAnimationInterval(1.0 / this.config['frameRate']); + + // create a scene. it's an autorelease object + + // load resources and run + cc.Loader.preload(game.config.resources, function() { + var startSceneInstance = new that.startScene(); + director.replaceScene(startSceneInstance); + game.setScene('intro', startSceneInstance); + }); + + return true; + } +}); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/classes.js b/games/RunSnailRun/js/classes/classes.js new file mode 100644 index 00000000..482246e4 --- /dev/null +++ b/games/RunSnailRun/js/classes/classes.js @@ -0,0 +1,5 @@ +/** + * @namespace + */ +"use strict"; +var classes = {}; \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/layers/Intro.js b/games/RunSnailRun/js/classes/layers/Intro.js new file mode 100644 index 00000000..e9207ffd --- /dev/null +++ b/games/RunSnailRun/js/classes/layers/Intro.js @@ -0,0 +1,101 @@ +"use strict"; +classes.layers.Intro = cc.Layer + .extend({ + isMouseDown : false, + onEnter : function() { + this._super(); + this.logo.setScale(0.1); + this.logo.runAction(cc.Sequence.create(cc.EaseElasticOut + .create(cc.ScaleTo.create(2, 1, 1), 0.5))); + setTimeout(function() { + var level = new classes.scenes.Level(); + game.setScene('level', level); + game.changeScene(level); + }, 3000); + }, + ctor : function() { + this._super(); + tizen.logger.info("classes.layers.Intro.ctor()"); + var selfPointer = this; + this.addExitAppButton(); + + // Background layer + // var background = cc.LayerColor.create(new cc.Color4B(0, 0, 0, + // 255), 1280, 670); + // ask director the window size + var size = cc.Director.getInstance().getWinSize(); + + var about = cc.MenuItemImage.create("images/forward.png", + "images/forward.png", this, function() { + var level = new classes.scenes.Level(); + game.setScene('level', level); + game.changeScene(level); + }); + var menuNext = cc.Menu.create(about); + menuNext.setPosition(cc.p(size.width - 100, 350)); + + var background = cc.Sprite.create("images/splash/bg.png"); + background.setPosition(new cc.Point( + game.getWindowSize().width / 2, + game.getWindowSize().height / 2)); + + var hedgehog = cc.Sprite.create("images/splash/hedgehog.png"); + hedgehog.setPosition(new cc.Point( + 200 + game.getWindowSize().width / 2, (game + .getWindowSize().height / 2) - 150)); + + var snail = cc.Sprite.create("images/splash/snail.png"); + snail.setPosition(new cc.Point( + (game.getWindowSize().width / 2) - 200, (game + .getWindowSize().height / 2) - 150)); + + this.logo = cc.Sprite.create("images/splash/logo.png"); + this.logo.setPosition(new cc.Point( + (game.getWindowSize().width / 2) - 100, (game + .getWindowSize().height / 2) + 70)); + + this.setTouchEnabled(true); + + // adds layers/sprites to this layer in given order + this.addChild(background, 0); + // this.addChild(menuNext, 1); + this.addChild(hedgehog, 3); + this.addChild(snail, 4); + this.addChild(this.logo, 2); + + return true; + }, + + adjustSizeForWindow : function() { + var margin = document.documentElement.clientWidth + - document.body.clientWidth; + if (document.documentElement.clientWidth < cc.originalCanvasSize.width) { + cc.canvas.width = cc.originalCanvasSize.width; + } else { + cc.canvas.width = document.documentElement.clientWidth + - margin; + } + if (document.documentElement.clientHeight < cc.originalCanvasSize.height) { + cc.canvas.height = cc.originalCanvasSize.height; + } else { + cc.canvas.height = document.documentElement.clientHeight + - margin; + } + + var xScale = cc.canvas.width / cc.originalCanvasSize.width; + var yScale = cc.canvas.height / cc.originalCanvasSize.height; + if (xScale > yScale) { + xScale = yScale; + } + cc.canvas.width = cc.originalCanvasSize.width * xScale; + cc.canvas.height = cc.originalCanvasSize.height * xScale; + var parentDiv = document.getElementById("Cocos2dGameContainer"); + if (parentDiv) { + parentDiv.style.width = cc.canvas.width + "px"; + parentDiv.style.height = cc.canvas.height + "px"; + } + cc.renderContext.translate(0, cc.canvas.height); + cc.renderContext.scale(xScale, xScale); + cc.Director.getInstance().setContentScaleFactor(xScale); + } + }); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/layers/Level.js b/games/RunSnailRun/js/classes/layers/Level.js new file mode 100644 index 00000000..ea5c4e94 --- /dev/null +++ b/games/RunSnailRun/js/classes/layers/Level.js @@ -0,0 +1,173 @@ +"use strict"; +classes.layers.Level = cc.Layer.extend({ + + timer : function(sec) { + return '

' + sec + '

' + + '

sec remaining

'; + }, + + ctor : function() { + tizen.logger.info("classes.layers.Level.ctor()"); + this._super(); + this.addExitAppButton(); + var that = this; + this.snails = []; + this.numberOfSnails = 0; + // keyboard enabled + this.setKeyboardEnabled(true); + this.keyboardArrows = { + left : false, + right : false, + up : false, + down : false + }; + + this.initTiledMap(); + this.initSnails(); + var size = cc.Director.getInstance().getWinSize(); + + // Timeout + var timeDisplayer = document.getElementById("timeLeft"); + timeDisplayer.innerHTML = this.timer(game.config.timeout); + + game.startCountdown(function(time) { + timeDisplayer.innerHTML = that.timer(game.config.timeout); + }); + + this.scheduleUpdate(); + }, + + update : function(dt) { + var that = this; + this.moveAndCheckForObstacles(this.hedgehog, dt); + this.snails.forEach(function(snail) { + that.moveAndCheckForObstacles(snail, dt); + }); + this.collisionDetection(); + }, + + /** + * Initializes static sprite as a background + */ + initBackground : function() { + this.background = new classes.sprites.Background(); + this.addChild(this.background, -9); + }, + + initTiledMap : function() { + this.tiledMap = new classes.maps.TiledMeadow(); + this.addChild(this.tiledMap, -8); + + var objectGroup = this.tiledMap.getObjectGroup("hedgehog"); + var startPoint = objectGroup.objectNamed("StartPosition"); + + this.hedgehog = new classes.sprites.Hedgehog(); + this.hedgehog.setPosition(new cc.Point(startPoint.x, startPoint.y)); + this.addChild(this.hedgehog, 2); + }, + + initSnails : function() { + if (this.tiledMap) { + var objectGroupSnails = this.tiledMap.getObjectGroup("snails"); + var objectSnails = objectGroupSnails.getObjects(); + this.numberOfSnails = objectSnails.length; + var that = this; + objectSnails.forEach(function(objectSnail) { + var snail = new classes.sprites.Snail(); + snail.setPosition(new cc.Point(objectSnail.x, objectSnail.y)); + that.snails.push(snail); + that.addChild(snail, 1); + }); + } + }, + + isCollisionInArray : function(item, array) { + var i; + for (i = 0; i < array.length; i++) { + if (cc.rectIntersectsRect(item, array[i])) { + return true; + } + } + return false; + }, + + moveAndCheckForObstacles : function(object, dt) { + var newPosition = object.move(dt, this.keyboardArrows); + var newReactangle = cc.rect(newPosition.x + 2 - object.width / 2, + newPosition.y + 2 - object.height / 2, object.width - 4, + object.height - 4); + if (!this.isCollisionInArray(newReactangle, this.tiledMap.obstacles)) { + object.setPosition(newPosition); + } + }, + + onKeyDown : function(key) { + switch (key) { + case 37: + this.keyboardArrows.left = true; + break; + case 38: + this.keyboardArrows.up = true; + break; + case 39: + this.keyboardArrows.right = true; + break; + case 40: + this.keyboardArrows.down = true; + break; + default: + break; + } + }, + + onKeyUp : function(key) { + switch (key) { + case 37: + this.keyboardArrows.left = false; + break; + case 38: + this.keyboardArrows.up = false; + break; + case 39: + this.keyboardArrows.right = false; + break; + case 40: + this.keyboardArrows.down = false; + break; + default: + break; + } + }, + + removeCounter : function() { + var timeDisplayer = document.getElementById("timeLeft"); + timeDisplayer.innerHTML = ''; + }, + + collisionDetection : function() { + var i; + for (i = 0; i < this.snails.length; i++) { + if (cc.rectIntersectsRect(this.hedgehog.collideRect(), + this.snails[i].collideRect())) { + /** + * TODO: Sound effects temporary turned off + */ + // game.getAudio().playEffect("sounds/splat"); + this.removeChild(this.snails[i]); + this.numberOfSnails--; + this.snails.splice(i, 1); + if (this.numberOfSnails === 0) { + alert("You win!"); + game.changeScene(game.getScene('intro')); + game.stopCountdown(); + this.removeCounter(); + } + } + } + }, + removeAllSnails : function() { + for ( var i = 0; i < this.snails.length; i++) { + this.removeChild(this.snails[i]); + } + } +}); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/layers/layers.js b/games/RunSnailRun/js/classes/layers/layers.js new file mode 100644 index 00000000..ca32f1e2 --- /dev/null +++ b/games/RunSnailRun/js/classes/layers/layers.js @@ -0,0 +1,5 @@ +/** + * @namespace + */ +"use strict"; +classes.layers = {}; \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/maps/TiledMeadow.js b/games/RunSnailRun/js/classes/maps/TiledMeadow.js new file mode 100644 index 00000000..9c1587c2 --- /dev/null +++ b/games/RunSnailRun/js/classes/maps/TiledMeadow.js @@ -0,0 +1,54 @@ +"use strict"; +classes.maps.TiledMeadow = cc.TMXTiledMap + .extend({ + ctor : function() { + this._super(); + tizen.logger.info("classes.maps.TiledMeadow.ctor()"); + this.initWithTMXFile("images/tiledMeadow.tmx"); + this.initObstacles(); + }, + + getTileCoordForPosition : function(position) { + var x = Math.floor(position.x / this.getTileSize().width); + var y = Math.floor(((this.getTileSize().height * this + .getMapSize().height) - position.y) + / this.getTileSize().height); + return new cc.Point(x, y); + }, + + isCollidable : function(tileCoord) { + var collidableLayer = this.getLayer("collidable"); + var gid = collidableLayer.getTileGIDAt(tileCoord); + if (gid) { + var tileProperties = this.propertiesForGID(gid); + return true; + } + return false; + }, + + initObstacles : function() { + this.obstacles = []; + var mapWidth = this.getMapSize().width; + var mapHeight = this.getMapSize().height; + var tileWidth = this.getTileSize().width; + var tileHeight = this.getTileSize().height; + var collidableLayer = this.getLayer("collidable"); + var i, j; + for (i = 0; i < mapWidth; i++) { + for (j = 0; j < mapHeight; j++) { + var tileCoord = new cc.Point(i, j); + var gid = collidableLayer.getTileGIDAt(tileCoord); + if (gid) { + var tileXPositon = i * tileWidth; + var tileYPosition = (mapHeight * tileHeight) + - ((j + 1) * tileHeight); + var react = cc.rect(tileXPositon, tileYPosition, + tileWidth, tileHeight); + this.obstacles.push(react); + } + } + } + tizen.logger.info("TiledMeadow: There are " + + this.obstacles.length + " tiled obstacles"); + } + }); diff --git a/games/RunSnailRun/js/classes/maps/maps.js b/games/RunSnailRun/js/classes/maps/maps.js new file mode 100644 index 00000000..0ed9e604 --- /dev/null +++ b/games/RunSnailRun/js/classes/maps/maps.js @@ -0,0 +1,5 @@ +/** + * @namespace + */ +"use strict"; +classes.maps = {}; \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/scenes/Intro.js b/games/RunSnailRun/js/classes/scenes/Intro.js new file mode 100644 index 00000000..5492f1f5 --- /dev/null +++ b/games/RunSnailRun/js/classes/scenes/Intro.js @@ -0,0 +1,8 @@ +"use strict"; +classes.scenes.Intro = cc.Scene.extend({ + ctor : function() { + this._super(); + this.introLayer = new classes.layers.Intro(); + this.addChild(this.introLayer); + } +}); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/scenes/Level.js b/games/RunSnailRun/js/classes/scenes/Level.js new file mode 100644 index 00000000..ff810b72 --- /dev/null +++ b/games/RunSnailRun/js/classes/scenes/Level.js @@ -0,0 +1,8 @@ +"use strict"; +classes.scenes.Level = cc.Scene.extend({ + ctor : function() { + this._super(); + this.levelLayer = new classes.layers.Level(); + this.addChild(this.levelLayer); + } +}); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/scenes/scenes.js b/games/RunSnailRun/js/classes/scenes/scenes.js new file mode 100644 index 00000000..f23ea492 --- /dev/null +++ b/games/RunSnailRun/js/classes/scenes/scenes.js @@ -0,0 +1,5 @@ +/** + * @namespace + */ +"use strict"; +classes.scenes = {}; \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/sprites/Background.js b/games/RunSnailRun/js/classes/sprites/Background.js new file mode 100644 index 00000000..800d9b58 --- /dev/null +++ b/games/RunSnailRun/js/classes/sprites/Background.js @@ -0,0 +1,12 @@ +"use strict"; +classes.sprites.Background = cc.Sprite.extend({ + width : 1280, + height : 670, + ctor : function() { + this._super(); + tizen.logger.info("classes.sprites.Background.ctor()"); + this.initWithFile("images/meadow.jpeg"); + this.setPosition(new cc.Point(game.getWindowSize().width / 2, game + .getWindowSize().height / 2)); + } +}); diff --git a/games/RunSnailRun/js/classes/sprites/Circle.js b/games/RunSnailRun/js/classes/sprites/Circle.js new file mode 100644 index 00000000..6a2bf8a9 --- /dev/null +++ b/games/RunSnailRun/js/classes/sprites/Circle.js @@ -0,0 +1,21 @@ +"use strict"; +classes.sprites.Circle = cc.Sprite.extend({ + _radians : 0, + ctor : function() { + this._super(); + }, + draw : function() { + cc.renderContext.fillStyle = "rgba(255,255,255,1)"; + cc.renderContext.strokeStyle = "rgba(255,255,255,1)"; + + if (this._radians < 0) { + this._radians = 360; + } + ; + cc.drawingUtil.drawCircle(cc.PointZero(), 30, cc + .DEGREES_TO_RADIANS(this._radians), 60, true); + }, + myUpdate : function(dt) { + this._radians -= 6; + } +}); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/sprites/Hedgehog.js b/games/RunSnailRun/js/classes/sprites/Hedgehog.js new file mode 100644 index 00000000..c83fd133 --- /dev/null +++ b/games/RunSnailRun/js/classes/sprites/Hedgehog.js @@ -0,0 +1,55 @@ +"use strict"; +classes.sprites.Hedgehog = cc.Sprite + .extend({ + width : 30, + height : 30, + speed : 300, + ctor : function() { + this._super(); + tizen.logger.info("classes.sprites.Hedgehog.ctor()"); + this.initWithFile("images/hedgehog.png"); + this.setPosition(new cc.Point(game.getWindowSize().width / 2, + game.getWindowSize().height / 2)); + + }, + move : function(dt, keyboardArrows) { + var pos = this.getPosition(); + /** + * TODO: Axis are inverted for different types of devices. + * + */ + if (keyboardArrows.left) { + pos.x = pos.x - this.speed * dt; + } + if (keyboardArrows.right) { + pos.x = pos.x + this.speed * dt; + } + if (keyboardArrows.up) { + pos.y = pos.y + this.speed * dt; + } + if (keyboardArrows.down) { + pos.y = pos.y - this.speed * dt; + } + + pos.x = pos.x - (sensors.getBeta() / 4); + pos.y = pos.y - (sensors.getGamma() / 5); + + if (pos.x < this.width / 2) { + pos.x = this.width / 2; + } else if (pos.x > (game.getWindowSize().width - this.width / 2)) { + pos.x = (game.getWindowSize().width - this.width / 2); + } + if (pos.y < this.height / 2) { + pos.y = this.height / 2; + } else if (pos.y > (game.getWindowSize().height - this.height / 2)) { + pos.y = (game.getWindowSize().height - this.height / 2); + } + return new cc.Point(pos.x, pos.y); + }, + collideRect : function() { + var a = this.getContentSize(); + var p = this.getPosition(); + return cc.rect(p.x - a.width / 2, p.y - a.height / 2, a.width, + a.height); + } + }); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/sprites/Snail.js b/games/RunSnailRun/js/classes/sprites/Snail.js new file mode 100644 index 00000000..79089a06 --- /dev/null +++ b/games/RunSnailRun/js/classes/sprites/Snail.js @@ -0,0 +1,50 @@ +"use strict"; +classes.sprites.Snail = cc.Sprite + .extend({ + width : 30, + height : 30, + x : 0, + y : 0, + vx : Math.random() - 0.5, + vy : Math.random() - 0.5, + ctor : function() { + this._super(); + this.initWithFile("images/snail.png"); + }, + move : function() { + var DAMP = 0.99; + + this.x = this.getPosition().x; + this.y = this.getPosition().y; + + this.vx += Math.random() * 0.5 - 0.25; + this.vy += Math.random() * 0.5 - 0.25; + + var newx = this.x + this.vx; + var newy = this.y + this.vy; + + this.x += this.vx; + this.y += this.vy; + + this.vx *= DAMP; + this.vy *= DAMP; + + this.vx = this.x < 50 ? this.vx * -1 : this.x > 1200 ? this.vx + * -1 : this.vx; + this.vy = this.y < 50 ? this.vy * -1 : this.y > 600 ? this.vy + * -1 : this.vy; + this.x = this.x < 0 ? game.getWindowSize().width + : this.x > game.getWindowSize().width ? 0 : this.x; + this.y = this.y < 0 ? game.getWindowSize().height + : this.y > game.getWindowSize().height ? 0 : this.y; + + return new cc.Point(this.x, this.y); + + }, + collideRect : function() { + var a = this.getContentSize(); + var p = this.getPosition(); + return cc.rect(p.x - a.width / 2, p.y - a.height / 2, a.width, + a.height); + } + }); \ No newline at end of file diff --git a/games/RunSnailRun/js/classes/sprites/sprites.js b/games/RunSnailRun/js/classes/sprites/sprites.js new file mode 100644 index 00000000..5935329c --- /dev/null +++ b/games/RunSnailRun/js/classes/sprites/sprites.js @@ -0,0 +1,5 @@ +/** + * @namespace + */ +"use strict"; +classes.sprites = {}; \ No newline at end of file diff --git a/games/RunSnailRun/js/cocos2d.js b/games/RunSnailRun/js/cocos2d.js new file mode 100644 index 00000000..1db294a7 --- /dev/null +++ b/games/RunSnailRun/js/cocos2d.js @@ -0,0 +1,105 @@ +/******************************************************************************* + * Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2008-2010 Ricardo Quesada + * Copyright (c) 2011 Zynga Inc. + * + * http://www.cocos2d-x.org + * + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + ******************************************************************************/ +(function() { + var d = document; + /** + * The following c variable is the global cocos2d configuration. You can set + * all the cocos2d related values, like frame rate or box2d. + */ + var c = { + // 0 to turn debug off, 1 for basic debug, and 2 for full debug + COCOS2D_DEBUG : 2, + + box2d : false, + chipmunk : false, + showFPS : true, + frameRate : 60, + loadExtension : false, + + // the dom element to run cocos2d on + tag : 'gameCanvas', + + engineDir : '../../../cocos2d/', + // SingleEngineFile:'', + /** + * In this array you should put your custom application files. + */ + appFiles : [ "js/game.js", "js/sensors.js", "js/power.js", "js/extentions.js", + "js/classes/classes.js", "js/classes/Application.js", + "js/classes/sprites/sprites.js", "js/classes/sprites/Circle.js", + "js/classes/sprites/Hedgehog.js", "js/classes/sprites/Snail.js", + "js/classes/sprites/Background.js", "js/classes/layers/layers.js", + "js/classes/layers/Intro.js", "js/classes/layers/Level.js", + "js/classes/scenes/scenes.js", "js/classes/scenes/Intro.js", + "js/classes/scenes/Level.js", "js/classes/maps/maps.js", + "js/classes/maps/TiledMeadow.js" ] + }; + + if (!d.createElement('canvas').getContext) { + var s = d.createElement('div'); + s.innerHTML = '

Your browser does not support HTML5 canvas!

' + + '

Google Chrome is a browser that combines a minimal design with sophisticated technology to make the web faster, safer, and easier.Click the logo to download.

' + + ''; + var p = d.getElementById(c.tag).parentNode; + p.style.background = 'none'; + p.style.border = 'none'; + p.insertBefore(s); + + d.body.style.background = '#ffffff'; + return; + } + + window + .addEventListener( + 'DOMContentLoaded', + function() { + // first load engine file if specified + var s = d.createElement('script'); + /** + * *******Delete this section if you have packed all + * files into one****** + */ + if (c.SingleEngineFile && !c.engineDir) { + s.src = c.SingleEngineFile; + } else if (c.engineDir && !c.SingleEngineFile) { + s.src = c.engineDir + 'platform/jsloader.js'; + } else { + alert('You must specify either the single engine file OR the engine directory in "cocos2d.js"'); + } + /** + * *******Delete this section if you have packed all + * files into one****** + */ + + // s.src = 'Packed_Release_File.js'; //IMPORTANT: + // Un-comment this line if you have packed all files + // into one + document.ccConfig = c; + s.id = 'cocos2d-html5'; + d.body.appendChild(s); + // else if single file specified, load singlefile + }); +})(); diff --git a/games/RunSnailRun/js/extentions.js b/games/RunSnailRun/js/extentions.js new file mode 100644 index 00000000..6ced8549 --- /dev/null +++ b/games/RunSnailRun/js/extentions.js @@ -0,0 +1,15 @@ +"use strict"; +cc.Layer.prototype.addExitAppButton = function() { + var size = cc.Director.getInstance().getWinSize(); + var closeItem = cc.MenuItemImage.create("images/CloseNormal.png", + "images/CloseSelected.png", function() { + if (confirm("Exit?") && tizen && tizen.application) { + tizen.application.getCurrentApplication().exit(); + } + }); + closeItem.setAnchorPoint(cc.p(0.5, 0.5)); + var menu = cc.Menu.create(closeItem); + menu.setPosition(cc.PointZero()); + closeItem.setPosition(cc.p(size.width - 20, 20)); + this.addChild(menu, 10); +}; \ No newline at end of file diff --git a/games/RunSnailRun/js/game.js b/games/RunSnailRun/js/game.js new file mode 100644 index 00000000..9ccf64a2 --- /dev/null +++ b/games/RunSnailRun/js/game.js @@ -0,0 +1,129 @@ +"use strict"; +var game = (function() { + var application; + var initialTimeout; + var intPtr; + var audio = cc.AudioEngine.getInstance(); + /** + * All scenes for the application + */ + var scenes = {}; + + return { + + /** + * The following config variable is the global game configuration. You + * can set all the game related values, like sensors or game timeout. + */ + config : { + width : 1260, + height : 660, + useSensor : true, + debug : false, + timeout : 30, + /** + * All game multimedia resources + */ + resources : [ { + type : "image", + src : "images/HelloWorld.png" + }, { + type : "image", + src : "images/CloseNormal.png" + }, { + type : "image", + src : "images/CloseSelected.png" + }, { + type : "image", + src : "images/forward.png" + }, { + type : "image", + src : "images/hedgehog.png" + }, { + type : "image", + src : "images/snail.png" + }, { + type : "image", + src : "images/lettuce.png" + }, { + type : "image", + src : "images/ground.png" + }, { + type : "effect", + src : "sounds/splat.mp3" + }, { + type : "tmx", + src : "images/tiledMeadow.tmx" + }, { + type : "image", + src : "images/splash/bg.png" + }, { + type : "image", + src : "images/splash/hedgehog.png" + }, { + type : "image", + src : "images/splash/logo.png" + }, { + type : "image", + src : "images/splash/snail.png" + } ] + }, + + getScene : function(scene) { + return scenes[scene]; + }, + + setScene : function(name, scene) { + scenes[name] = scene; + }, + + initialize : function() { + tizen.logger = tizen.logger({ + logLevel : 3 + }); + tizen.logger.info("game.initialize()"); + tizen.view.getScreenWidth(); + tizen.view.getScreenHeight(); + audio.init("mp3,ogg"); + power.setScreen(power.getPowerState().SCREEN_BRIGHT); + }, + getRandomXPosition : function() { + return Math.floor((Math.random() * this.config.width)); + }, + getRandomYPosition : function() { + return Math.floor((Math.random() * this.config.height)); + }, + changeScene : function(scene) { + cc.Director.getInstance().replaceScene( + cc.TransitionFade.create(1.2, scene)); + }, + getWindowSize : function() { + return cc.Director.getInstance().getWinSize(); + }, + getAudio : function() { + return audio; + }, + start : function() { + tizen.logger.info("game.start()"); + application = new classes.Application(classes.scenes.Intro); + }, + stopCountdown : function() { + clearInterval(intPtr); + this.getScene('level').levelLayer.removeAllSnails(); + this.config.timeout = initialTimeout; + }, + startCountdown : function(callback) { + var that = this; + initialTimeout = that.config.timeout; + intPtr = setInterval(function() { + callback(--that.config.timeout); + if (that.config.timeout === 0) { + that.stopCountdown(); + alert("Game over... 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+/******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************* + * + * Globaj $.ajax configuration for whole project + * + * @author Tomasz Scislo <t.scislo@samsung.com> + * + * + * ************************************************************************************** + * + * Copyright (c) 2012 Samsung Electronics All Rights Reserved. + * + ******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************/ + +/** + * @version 0.0.1 + */ +"use strict"; +if (typeof tizen.ajax === "undefined") + tizen.ajax = function() { + $.ajaxSetup({ + type : "GET", + timeout : 90000, + crossDomain : false, + dataType : "json", + cache : false, + async : true, + beforeSend : function(XMLHttpRequest) { + $.mobile.loading('show', { + theme : "d" + }); + }, + + complete : function(XMLHttpRequest, status) { + tizen.logger.info("AJAX|INFO", "Complete"); + $.mobile.loading('hide'); + }, + + success : function() { + tizen.logger.info("AJAX|INFO", "Success"); + }, + + error : function(err) { + tizen.logger.err("AJAX|INFO", "Error", err); + view.showPopup("Server request error"); + } + }); + }; +else + console.err("Unable to create tizen.ajax module"); \ No newline at end of file diff --git a/games/RunSnailRun/js/lib/tizen/tizen.js b/games/RunSnailRun/js/lib/tizen/tizen.js new file mode 100644 index 00000000..c0ce52bb --- /dev/null +++ b/games/RunSnailRun/js/lib/tizen/tizen.js @@ -0,0 +1,21 @@ +/******************************************************************************* + * + * + * @author Tomasz Scislo <t.scislo@samsung.com> + * + * + * ************************************************************************************** + * + * Copyright (c) 2012 Samsung Electronics All Rights Reserved. + * + ******************************************************************************/ + +/** + * If tizen namespace is not defined we create it + * + * @version 0.0.1 + */ +"use strict"; +if (typeof tizen === "undefined") { + var tizen = {}; +} \ No newline at end of file diff --git a/games/RunSnailRun/js/lib/tizen/tizen.logger.js b/games/RunSnailRun/js/lib/tizen/tizen.logger.js new file mode 100644 index 00000000..f1d30b19 --- /dev/null +++ b/games/RunSnailRun/js/lib/tizen/tizen.logger.js @@ -0,0 +1,68 @@ +/******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************* + * + * This custom logger module allows to set log level and write on default browser console. + * + * @author Tomasz Scislo <t.scislo@samsung.com> + * + * + * ************************************************************************************** + * + * Copyright (c) 2012 Samsung Electronics All Rights Reserved. + * + ******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************/ +/** + * @version 0.0.1 + */ +"use strict"; +if (typeof tizen.logger === "undefined") + tizen.logger = function(options) { + var types = { + ERROR : { + name : "error", + level : 0 + }, + WARNING : { + name : "warn", + level : 1 + }, + INFO : { + name : "info", + level : 2 + }, + NONE : { + name : "none", + level : -1 + } + }; + + if (typeof options === "undefined") { + options = { + logLevel : types.INFO.level + }; + } + + var log = function(type, args) { + if (type.level <= options.logLevel) + console[type.name](args); + }; + + return { + err : function(args) { + for ( var i = 0; i < arguments.length; i++) { + log(types.ERROR, arguments[i]); + } + }, + warn : function(args) { + for ( var i = 0; i < arguments.length; i++) { + log(types.WARNING, arguments[i]); + } + }, + info : function(args) { + for ( var i = 0; i < arguments.length; i++) { + log(types.INFO, arguments[i]); + } + } + } + }; +else + console.err("Unable to create tizen.logger module"); \ No newline at end of file diff --git a/games/RunSnailRun/js/lib/tizen/tizen.view.js b/games/RunSnailRun/js/lib/tizen/tizen.view.js new file mode 100644 index 00000000..63e4e94d --- /dev/null +++ b/games/RunSnailRun/js/lib/tizen/tizen.view.js @@ -0,0 +1,108 @@ +/******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************* + * + * This module is responsible for showing custom jQueryMobile UI elements on screen and some screen modifications. + * + * @author Tomasz Scislo <t.scislo@samsung.com> + * + * + * ************************************************************************************** + * + * Copyright (c) 2012 Samsung Electronics All Rights Reserved. + * + ******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************/ +/** + * @version 0.0.1 + */ +"use strict"; +if (typeof tizen.view === "undefined") + tizen.view = (function($) { + var viewports = { + full : 'width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, height=device-height, target-densitydpi=device-dpi', + min : 'width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, height=device-height' + }; + + return { + /** + * Displays popup message + * + * @param msg + * {String} Popup message to display + */ + showPopup : function(msg) { + /** + * Timeout for popup needed if we want to show popup in pageshow + * event + */ + setTimeout(function() { + $($.mobile.activePage).find('.popup p').html(msg); + $($.mobile.activePage).find('.popup').popup("open"); + $($.mobile.activePage).find('.popup'); + }, 600); + }, + + /** + * Shows jQuery Mobile loader + * + */ + showLoader : function() { + try { + $.mobile.loading('show', { + theme : "d" + }); + } catch (e) { + tizen.logger.warn("Unable to show loader"); + } + }, + + updateLoaderMsg : function(msg) { + $.mobile.loading('show', { + theme : "b", + text : msg + }); + }, + + /** + * Hides jQuery Mobile loader + * + */ + hideLoader : function() { + try { + $.mobile.loading('hide'); + } catch (e) { + tizen.logger.warn("Unable to hide loader"); + } + }, + + /** + * Changes the viewport settings + * + * @param viewport + */ + setViewPort : function(viewport) { + tizen.logger.info('setViewPort'); + $('meta[name="viewport"]').attr('content', viewport); + }, + + /** + * Gets screen widht + * + * @returns {Number} screen width + */ + getScreenWidth : function() { + tizen.logger.info("screen width", $(window).width()); + return $(window).width(); + }, + + /** + * Gets screen height + * + * @returns {Number} screen height + */ + getScreenHeight : function() { + tizen.logger.info("screen height", $(window).height()); + return $(window).height(); + } + }; + }($)); +else + console.err("Unable to create tizen.view module"); \ No newline at end of file diff --git a/games/RunSnailRun/js/lib/tizen/tizen.visibility.js b/games/RunSnailRun/js/lib/tizen/tizen.visibility.js new file mode 100644 index 00000000..f6e0d022 --- /dev/null +++ b/games/RunSnailRun/js/lib/tizen/tizen.visibility.js @@ -0,0 +1,106 @@ +/******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************* + * Tizen application life cycle handler + * + * + * @author Tomasz Scislo <t.scislo@samsung.com> + * + * + * ************************************************************************************** + * + * Copyright (c) 2012 Samsung Electronics All Rights Reserved. + * + ******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************/ +/** + * @version 0.0.1 + */ +"use strict"; +tizen.visibility = function() { + + var states = { + HIDDEN : "hidden", + VISIBLE : "visible", + PRERENDER : "prerender", + UNLOADED : "unloaded" + }; + + var visibilityChanged = function() { + switch (document.webkitVisibilityState) { + case states.PRERENDER: + case states.UNLOADED: + break; + case states.HIDDEN: + onApplicationHidden(); + break; + case states.VISIBLE: + onApplicationVisible(); + break; + } + }; + + onApplicationVisible = function() { + }; + onApplicationHidden = function() { + }; + + document.addEventListener("webkitvisibilitychange", visibilityChanged); + + return { + + /** + * Method to register onApplicationVisible event + * + * @param callback + * {Function} - method to be called each time application + * goes to foreground + */ + onApplicationVisible : function(callback) { + onApplicationVisible = callback; + }, + + /** + * Method to register onApplicationHidden event + * + * @param callback + * {Function} - method to be called each time application + * goes to background + */ + onApplicationHidden : function(callback) { + onApplicationHidden = callback; + } + }; +}; + +if (typeof tizen !== "undefined" && typeof tizen.application !== "undefined") { + tizen.application.visibility = tizen.visibility(); +} else { + tizen.visibility = tizen.visibility(); +} + +/** + * EXAMPLE #1 + * + */ +/* + * In case tizen.application is NOT turn on in config.xml + * + * tizen.visibility.onApplicationVisible(function() { console.log("app + * visible"); }); + * + * tizen.visibility.onApplicationHidden(function() { console.log("app hidden"); + * }); + */ + +/** + * EXAMPLE #2 + * + */ +/* + * In case tizen.application is turn on in config.xml visibility module is in + * tizen.application.visibility namespace + * + * tizen.application.visibility.onApplicationVisible(function() { + * console.log("app visible"); }); + * + * tizen.application.visibility.onApplicationHidden(function() { + * console.log("app hidden"); }); + */ diff --git a/games/RunSnailRun/js/power.js b/games/RunSnailRun/js/power.js new file mode 100644 index 00000000..97bb195d --- /dev/null +++ b/games/RunSnailRun/js/power.js @@ -0,0 +1,39 @@ +"use strict"; +var power = (function() { + + var powerStates = { + "SCREEN_OFF" : "SCREEN_OFF", + "SCREEN_DIM" : "SCREEN_DIM", + "SCREEN_NORMAL" : "SCREEN_NORMAL", + "SCREEN_BRIGHT" : "SCREEN_BRIGHT" + }; + + return { + + setScreen : function(powerState) { + tizen.logger.info("power.setScreen()"); + try { + if (tizen.power && tizen.power.request + && tizen.power.setScreenStateChangeListener) { + tizen.power.request("SCREEN", powerState); + tizen.power + .setScreenStateChangeListener(this.onScreenStateChanged); + } else { + tizen.logger.err("tizen.power not supported"); + } + } catch (e) { + tizen.logger.err("tizen.power not supported"); + } + }, + + onScreenStateChanged : function(previousState, changedState) { + tizen.logger.info("State changed from " + previousState, " to " + + changedState); + }, + + getPowerState : function() { + return powerStates; + } + }; + +}()); \ No newline at end of file diff --git a/games/RunSnailRun/js/sensors.js b/games/RunSnailRun/js/sensors.js new file mode 100644 index 00000000..097845be --- /dev/null +++ b/games/RunSnailRun/js/sensors.js @@ -0,0 +1,47 @@ +"use strict"; +var sensors = (function() { + var alpha = 0; + var beta = 0; + var gamma = 0; + return { + init : function() { + tizen.logger.info('sensors.init()'); + window.addEventListener('deviceorientation', function(e) { + if (game.config.useSensor) { + alpha = e.alpha; + beta = e.beta; + gamma = e.gamma; + } + }); + if (game.config.debug) { + setInterval(function() { + tizen.logger.info(alpha); + tizen.logger.info(beta); + tizen.logger.info(gamma); + }, 2000); + } + }, + + getAlpha : function() { + return alpha; + }, + getBeta : function() { + if (beta < -90) { + return -90; + } + if (beta > 90) { + return 90; + } + return beta; + }, + getGamma : function() { + if (gamma < -90) { + return -90; + } + if (gamma > 90) { + return 90; + } + return gamma; + } + }; +}()); \ No newline at end of file diff --git a/games/RunSnailRun/main.js b/games/RunSnailRun/main.js new file mode 100644 index 00000000..6d03acd3 --- /dev/null +++ b/games/RunSnailRun/main.js @@ -0,0 +1,6 @@ +"use strict"; +$(document).ready(function() { + game.initialize(); + game.start(); + sensors.init(); +}); \ No newline at end of file diff --git a/games/RunSnailRun/sounds/splat.mp3 b/games/RunSnailRun/sounds/splat.mp3 new file mode 100644 index 00000000..028167e9 Binary files /dev/null and b/games/RunSnailRun/sounds/splat.mp3 differ