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console_log_output.txt
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77 lines (69 loc) · 4.6 KB
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/*
First run: game seems broken, but in reality flash needs permission.
*/
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/alien-explosion.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/alien.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/bullet.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/sentry.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/explosion.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/earth.png is loaded
app.js:72 SM2 did not start
/*
Solution: turn on debugging
soundManager.debugFlash = true; //if flash has no permissions to run on file:// then add an exception here http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html
soundManager.debugMode = true;
*/
-- SoundManager 2 V2.97a.20110306 (AS3/Flash 9), MovieStar mode, normal polling, flash debug mode --
soundmanager2-jsmin.js:34soundManager::createMovie(): Trying to load swf/soundmanager2_flash9_debug.swf
soundmanager2-jsmin.js:34soundManager::initMovie(): Got EMBED element (created via JS)
soundmanager2-jsmin.js:34soundManager::initMovie(): Waiting for ExternalInterface call from Flash..
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/alien-explosion.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/alien.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/bullet.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/sentry.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/explosion.png is loaded
app.js:46chrome-extension://mngfikggcidkfkagamgpmphabekokcgf/img/earth.png is loaded
soundmanager2-jsmin.js:34soundManager: Getting impatient, still waiting for Flash (SWF loaded)...
soundmanager2-jsmin.js:34soundManager: No Flash response within expected time.
Likely causes: Flash blocked or JS-Flash security error. See SWF output for more debug info.
soundmanager2-jsmin.js:34soundManager: Non-HTTP page (chrome-extension: URL?) Review Flash player security settings for this special case:
http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html
May need to add/allow path, eg. c:/sm2/ or /users/me/sm2/
soundmanager2-jsmin.js:34soundManager: Failed to initialise.
soundmanager2-jsmin.js:34soundManager.disable(): Shutting down
soundmanager2-jsmin.js:34-- SoundManager 2 failed to load (security/load error) --
soundmanager2-jsmin.js:34soundManager: Firing 1 ontimeout() item
app.js:72SM2 did not start
/*
Solution: add the path of the game on the local file system to the list of exceptions here:
http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html
*/
soundmanager2-jsmin.js:34-- SoundManager 2 V2.97a.20110306 (AS3/Flash 9), MovieStar mode, normal polling, flash debug mode --
soundmanager2-jsmin.js:34soundManager::createMovie(): Trying to load swf/soundmanager2_flash9_debug.swf
soundmanager2-jsmin.js:34soundManager::initMovie(): Got EMBED element (created via JS)
soundmanager2-jsmin.js:34soundManager::initMovie(): Waiting for ExternalInterface call from Flash..
app.js:46file:///Users/gina/Downloads/Bad-Aliens/static/img/alien-explosion.png is loaded
app.js:46file:///Users/gina/Downloads/Bad-Aliens/static/img/alien.png is loaded
app.js:46file:///Users/gina/Downloads/Bad-Aliens/static/img/bullet.png is loaded
app.js:46file:///Users/gina/Downloads/Bad-Aliens/static/img/earth.png is loaded
app.js:46file:///Users/gina/Downloads/Bad-Aliens/static/img/sentry.png is loaded
app.js:46file:///Users/gina/Downloads/Bad-Aliens/static/img/explosion.png is loaded
app.js:194Starting input
app.js:212Input started
app.js:181game initialized
app.js:185starting game
soundmanager2-jsmin.js:34soundManager: Getting impatient, still waiting for Flash (SWF loaded)...
soundmanager2-jsmin.js:34soundManager::externalInterfaceOK() (~30 ms)
soundmanager2-jsmin.js:34-- soundManager::init() --
soundmanager2-jsmin.js:34soundManager: Attempting to call Flash from JS..
soundmanager2-jsmin.js:34(Flash): SM2 SWF V2.97a.20110306 (AS3/Flash 9)
soundmanager2-jsmin.js:34Flash security sandbox type: localTrusted
soundmanager2-jsmin.js:34(Flash): JS to/from Flash OK
soundmanager2-jsmin.js:34(Flash): Enabling polling, 50 ms interval
soundmanager2-jsmin.js:34-- SoundManager 2 loaded (OK) --
soundmanager2-jsmin.js:34soundManager: Firing 1 onready() item
app.js:66soundManager ready
/*
Conclusion:
Added a boolean to control sound, so the game can play without it. This is an expected feature for a game anyway.
*/