Skip to content

Show approximate predication results in D3D12 pipeline state #2095

Open
@redorav

Description

@redorav

Description

In D3D11, when setting up predication via SetPredication, subsequent drawcalls are marked in the Rasterizer view as passed or failed. In D3D12 this view doesn't show up.

Steps to reproduce

Use SetPredication with a valid query, run a drawcall, then end predication. In the renderdoc capture the results won't show in the Rasterizer tab.

Environment

  • RenderDoc version: 1.10
  • Operating System: Windows 10
  • Graphics API: D3D12

Metadata

Metadata

Assignees

No one assigned

    Labels

    FeatureAn improvement or featureUnresolvedWaiting for a fix or implementation

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions