- axmol version: v3 latest
- devices test on: ios (need check android)
- developing environments
- NDK version: r23c
- Xcode version: 14.2+
- Visual Studio:
- VS version: 2022 (17.9+)
- MSVC version: 19.39+
- Windows SDK version: 10.0.22621.0+
- cmake version:
Steps to Reproduce:
- when launch app ios: i call
Scene* scene = Scene::create();
director->runWithScene(scene);
but now: _runningScene == null
need call: step Frame() now or wait for step Frame() to be called
2. if call: getViewProjMatrix() will crash
can check: axmol new HelloCpp
and run game
Steps to Reproduce:
but now:
_runningScene == nullneed call:
step Frame()now or wait forstep Frame()to be called2. if call:
getViewProjMatrix()will crashcan check:
axmol new HelloCppand run game