problem with getDefaultCamera(); from Node #1982
GamesStudioTwo
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Can you please provide a minimal test project that reproduces the issue? Also, have you tried following it with a debugger to see specifically where and why it crashes? |
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Damm. Got another problem now if I call it in OnEnter(); |
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Hi thanks for replay cant see anything in there |
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Hi all I got a problem with using
Director::getInstance()->getRunningScene()->getDefaultCamera();
I'm using it in a sub class for Camera but its just crashing I just want to remove and add a new one from a sub class for Camera
its fine is it in the main Scene() I just call getDefaultCamera() not a problem. but I'm calling it from a sub class.
but its not finding it. there's only 1 scene running is it a bug.? or is there a new way to call from the Director
I have even tired getting Parent as well.
I have even just tried
auto cam = Director::getInstance()->getRunningScene()->getCameras();
noting else and it just crash out I'm not even asking to do anything.
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