How to migrate project compile with latest axmol(CC prefix was removed from code file name) #1231
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halx99
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Can you create a python tool instead of .exe that only run on Windows? |
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I have a question about CC_* macros. I see there are some compatibility entries in axmol/cocos2d.h. Some examples: Thanks. |
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Migrate guide
If you are include engine headers not only
cocos2d.h
/axmol.h
, then you should read this guide for quick fix your header includes of your project sources.axmol-migrate
and runpwsh ./build.ps1 -xb "'--config', 'Release'"
axmol-migrate
to migrate your project sources folder./build_x64/bin/Release/axmol-migrate source --fuzzy --source-dir path/to/your/project/sources/folder
Notes
axmol-migrate.exe
can fix 99% or 100% for some project (i.e. OpenGD: ) of your includes, after execute it, you can manually fix compile error of you project.axmol-migrate
can compile on windows, macos, linuxrefer to: #1230
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