@@ -89,8 +89,8 @@ SceneViewData SceneViewData::fromMatrices(const Mat4& view, const Mat4& projecti
8989
9090float SceneViewData::getDepthInView (const Mat4& transform) const
9191{
92- float camWorldZ = -(view. m [ 2 ] * transform. m [ 12 ] + view. m [ 6 ] * transform. m [ 13 ] + view. m [ 10 ] * transform. m [ 14 ] +
93- view.m [14 ]);
92+ float camWorldZ =
93+ -(view. m [ 2 ] * transform. m [ 12 ] + view. m [ 6 ] * transform. m [ 13 ] + view. m [ 10 ] * transform. m [ 14 ] + view.m [14 ]);
9494 return camWorldZ;
9595}
9696
@@ -111,8 +111,7 @@ SceneRenderState::SceneRenderState(Renderer* renderer, const Camera* camera, con
111111
112112bool SceneRenderState::requiresVisibilityUpdate (uint32_t flags) const
113113{
114- return viewOverridden || (flags & Node::FLAGS_TRANSFORM_DIRTY ) ||
115- (camera && camera->isViewProjectionUpdated ());
114+ return viewOverridden || (flags & Node::FLAGS_TRANSFORM_DIRTY ) || (camera && camera->isViewProjectionUpdated ());
116115}
117116
118117bool SceneRenderState::checkVisibility (const Mat4& transform, const Vec2& size) const
@@ -1298,8 +1297,8 @@ void Node::sortAllChildren()
12981297void Node::draw ()
12991298{
13001299 auto renderer = _director->getRenderer ();
1301- auto scene = _director->getRunningScene ();
1302- auto camera = scene ? scene->getDefaultCamera () : nullptr ;
1300+ auto scene = _director->getRunningScene ();
1301+ auto camera = scene ? scene->getDefaultCamera () : nullptr ;
13031302 SceneRenderState state (renderer, camera);
13041303 draw (state, _modelViewTransform, FLAGS_TRANSFORM_DIRTY );
13051304}
@@ -1309,8 +1308,8 @@ void Node::draw(const SceneRenderState& /*state*/, const Mat4& /*transform*/, ui
13091308void Node::visit ()
13101309{
13111310 auto renderer = _director->getRenderer ();
1312- auto scene = _director->getRunningScene ();
1313- auto camera = scene ? scene->getDefaultCamera () : nullptr ;
1311+ auto scene = _director->getRunningScene ();
1312+ auto camera = scene ? scene->getDefaultCamera () : nullptr ;
13141313 SceneRenderState state (renderer, camera);
13151314 visit (state, Mat4::identity, FLAGS_TRANSFORM_DIRTY );
13161315}
0 commit comments