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| 1 | +---------------------------------------------------------------------- |
| 2 | +-- This example shows how to create custom widgets using the canvas. |
| 3 | +--------------------------------------------------------------------- |
| 4 | + |
| 5 | +local dlg = Dialog("Custom Widgets") |
| 6 | + |
| 7 | +local mouse = {position = Point(0, 0), leftClick = false} |
| 8 | + |
| 9 | +local focusedWidget = nil |
| 10 | + |
| 11 | +local customButton = { |
| 12 | + bounds = Rectangle(5, 5, 80, 40), |
| 13 | + state = { |
| 14 | + normal = {part = "button_normal", color = "button_normal_text"}, |
| 15 | + hot = {part = "button_hot", color = "button_hot_text"}, |
| 16 | + selected = {part = "button_selected", color = "button_selected_text"}, |
| 17 | + focused = {part = "button_focused", color = "button_normal_text"} |
| 18 | + }, |
| 19 | + text = "Custom Button", |
| 20 | + onclick = function() print("Clicked <Custom Button>") end |
| 21 | +} |
| 22 | + |
| 23 | +local doubleButtonLeft = { |
| 24 | + bounds = Rectangle(5, 50, 60, 20), |
| 25 | + state = { |
| 26 | + normal = { |
| 27 | + part = "drop_down_button_left_normal", |
| 28 | + color = "button_normal_text" |
| 29 | + }, |
| 30 | + hot = {part = "drop_down_button_left_hot", color = "button_hot_text"}, |
| 31 | + selected = { |
| 32 | + part = "drop_down_button_left_selected", |
| 33 | + color = "button_selected_text" |
| 34 | + }, |
| 35 | + focused = { |
| 36 | + part = "drop_down_button_left_focused", |
| 37 | + color = "button_normal_text" |
| 38 | + } |
| 39 | + }, |
| 40 | + text = "Search", |
| 41 | + onclick = function() print("Clicked <Search Button Left>") end |
| 42 | +} |
| 43 | + |
| 44 | +local doubleButtonRight = { |
| 45 | + bounds = Rectangle(65, 50, 20, 20), |
| 46 | + state = { |
| 47 | + normal = { |
| 48 | + part = "drop_down_button_right_normal", |
| 49 | + color = "button_normal_text" |
| 50 | + }, |
| 51 | + hot = {part = "drop_down_button_right_hot", color = "button_hot_text"}, |
| 52 | + selected = { |
| 53 | + part = "drop_down_button_right_selected", |
| 54 | + color = "button_selected_text" |
| 55 | + }, |
| 56 | + focused = { |
| 57 | + part = "drop_down_button_right_focused", |
| 58 | + color = "button_normal_text" |
| 59 | + } |
| 60 | + }, |
| 61 | + icon = "tool_zoom", |
| 62 | + onclick = function() print("Clicked <Search Button Right>") end |
| 63 | +} |
| 64 | + |
| 65 | +local sunkenMagicWand = { |
| 66 | + bounds = Rectangle(90, 5, 65, 65), |
| 67 | + state = { |
| 68 | + normal = {part = "sunken_normal", color = "button_normal_text"}, |
| 69 | + selected = {part = "sunken_focused", color = "button_normal_text"}, |
| 70 | + focused = {part = "sunken_focused", color = "button_normal_text"} |
| 71 | + }, |
| 72 | + icon = "tool_magic_wand", |
| 73 | + onclick = function() print("Clicked <Sunken Magic Wand>") end |
| 74 | +} |
| 75 | + |
| 76 | +local customWidgets = { |
| 77 | + customButton, doubleButtonLeft, doubleButtonRight, sunkenMagicWand |
| 78 | +} |
| 79 | + |
| 80 | +dlg:canvas{ |
| 81 | + id = "canvas", |
| 82 | + width = 160, |
| 83 | + height = 75, |
| 84 | + onpaint = function(ev) |
| 85 | + local ctx = ev.context |
| 86 | + |
| 87 | + -- Draw each custom widget |
| 88 | + for _, widget in ipairs(customWidgets) do |
| 89 | + local state = widget.state.normal |
| 90 | + |
| 91 | + if widget == focusedWidget then |
| 92 | + state = widget.state.focused |
| 93 | + end |
| 94 | + |
| 95 | + local isMouseOver = widget.bounds:contains(mouse.position) |
| 96 | + |
| 97 | + if isMouseOver then |
| 98 | + state = widget.state.hot or state |
| 99 | + |
| 100 | + if mouse.leftClick then |
| 101 | + state = widget.state.selected |
| 102 | + end |
| 103 | + end |
| 104 | + |
| 105 | + ctx:drawThemeRect(state.part, widget.bounds) |
| 106 | + |
| 107 | + local center = Point(widget.bounds.x + widget.bounds.width / 2, |
| 108 | + widget.bounds.y + widget.bounds.height / 2) |
| 109 | + |
| 110 | + if widget.icon then |
| 111 | + -- Assuming default icon size of 16x16 pixels |
| 112 | + local size = Rectangle(0, 0, 16, 16) |
| 113 | + |
| 114 | + ctx:drawThemeImage(widget.icon, center.x - size.width / 2, |
| 115 | + center.y - size.height / 2) |
| 116 | + elseif widget.text then |
| 117 | + local size = ctx:measureText(widget.text) |
| 118 | + |
| 119 | + ctx.color = app.theme.color[state.color] |
| 120 | + ctx:fillText(widget.text, center.x - size.width / 2, |
| 121 | + center.y - size.height / 2) |
| 122 | + end |
| 123 | + end |
| 124 | + end, |
| 125 | + onmousemove = function(ev) |
| 126 | + -- Update the mouse position |
| 127 | + mouse.position = Point(ev.x, ev.y) |
| 128 | + |
| 129 | + dlg:repaint() |
| 130 | + end, |
| 131 | + onmousedown = function(ev) |
| 132 | + -- Update information about left mouse button being pressed |
| 133 | + mouse.leftClick = ev.button == MouseButton.LEFT |
| 134 | + |
| 135 | + dlg:repaint() |
| 136 | + end, |
| 137 | + onmouseup = function(ev) |
| 138 | + -- When releasing left mouse button over a widget, call `onclick` method |
| 139 | + if mouse.leftClick then |
| 140 | + for _, widget in ipairs(customWidgets) do |
| 141 | + local isMouseOver = widget.bounds:contains(mouse.position) |
| 142 | + |
| 143 | + if isMouseOver then |
| 144 | + widget.onclick() |
| 145 | + |
| 146 | + -- Last clicked widget has focus on it |
| 147 | + focusedWidget = widget |
| 148 | + end |
| 149 | + end |
| 150 | + end |
| 151 | + |
| 152 | + -- Update information about left mouse button being released |
| 153 | + mouse.leftClick = false |
| 154 | + |
| 155 | + dlg:repaint() |
| 156 | + end |
| 157 | +} |
| 158 | + |
| 159 | +dlg:show{wait = false} |
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