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Hi folks, I'm a C++ noob, I was impressed by the library because I'm familiar with the pattern from web development. I also love making games in Unreal Engine and was hoping to use Lager, but I'm having trouble including the library.
- Created an unreal module following these instructions: https://youtu.be/wJquw_-X4YQ
- Cloned Lager within my project
- Included something from Lager
- It wouldn't build because of a missing dependency
- Went to the readme to look for install instructions, looks like they were for linux so I had to improvise
- Navigated to the cloned Lager root directory and ran
cmake .
- Then got this error
-- Could not find ccache
-- Disabling compile-time checks for store dependencies
CMake Error at C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.26/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find Boost (missing: Boost_INCLUDE_DIR system) (Required is at
least version "1.56")
Call Stack (most recent call first):
C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.26/Modules/FindPackageHandleStandardArgs.cmake:600 (_FPHSA_FAILURE_MESSAGE)
C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.26/Modules/FindBoost.cmake:2377 (find_package_handle_standard_args)
CMakeLists.txt:72 (find_package)
-- Configuring incomplete, errors occurred!
Do you have any tips on how I can make this work?