**Arma 3 Version:** `1.94` (stable) **CBA Version:** `3.11.1` (stable) **ACE3 Version:** `3.12.6` (stable) **ACEX Version:** `3.4.2` (stable) **Mods:** ``` - CBA_A3 - ace - acex ``` **Description:** - It is hard to reproduce but... Simultaneous deploy can lead to -1 in budget and unlock infinite building capability. https://github.com/acemod/ACEX/blob/75ce0f6f3087d2df5f8fef977f791b453c87400e/addons/fortify/functions/fnc_updateBudget.sqf#L26-L27 Would be nice to have result of sum limited by 0. **Steps to reproduce:** - Set cost and budget `[west, 7, [["Land_TentA_F", 5],["Land_SandbagBarricade_01_half_F", 3]]] call acex_fortify_fnc_registerObjects;` - Try to build 2 objects simultaneously. **Where did the issue occur?** - Dedicated / Self-Hosted Multiplayer / Editor (Multiplayer)
Arma 3 Version:
1.94(stable)CBA Version:
3.11.1(stable)ACE3 Version:
3.12.6(stable)ACEX Version:
3.4.2(stable)Mods:
Description:
ACEX/addons/fortify/functions/fnc_updateBudget.sqf
Lines 26 to 27 in 75ce0f6
Would be nice to have result of sum limited by 0.
Steps to reproduce:
[west, 7, [["Land_TentA_F", 5],["Land_SandbagBarricade_01_half_F", 3]]] call acex_fortify_fnc_registerObjects;Where did the issue occur?