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.docs/guides/ModularShaderDebugger/FunctionTimeline.md

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@@ -31,14 +31,24 @@ You can select which timeline to show by selecting the root you want to see in t
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A single element contains the name of the function on the left, and it's queue on the right (the queue is always relative to its parent `AppendAfter`)
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The selected element will have a cyan border, while elements with a yellow borders indicate a function that contains the variable selected in the `Selected Function information` area.
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The selected element will have a cyan border, elements with a yellow borders indicate a function that contains the variable selected in the `Selected Function information` area, and elements with a red border indicate a function that contains the variable selected in the `Variables List` area.
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![unselected item](/images/docs/ModularShaderDebugger/8.png)
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![selected item](/images/docs/ModularShaderDebugger/9.png)
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![item with selected variable](/images/docs/ModularShaderDebugger/10.png)
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![item with selected variable from variables list](/images/docs/ModularShaderDebugger/10-2.png)
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## Variables List
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![Variables List](/images/docs/ModularShaderDebugger/16.png)
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This area shows a list containing all the variables available in the modular shader.
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Selecting a variable will show which functions in the timeline use that variable, giving you the possibility to check where it's used and for what.
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## Selected function information
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![Selected function info](/images/docs/ModularShaderDebugger/12.png)
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It also shows its variables and in which keywords variables and implementation are put on.
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Selecting a variable will show which other functions in the timeline that use the same variable, giving you the possibility to check where it's used and for what.
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Selecting a variable will show which other functions in the timeline use the same variable, giving you the possibility to check where it's used and for what.
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## Function's module base info
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