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David Douglas
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Unity Web Socket samples
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.editorconfig

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# EditorConfig is awesome: http://EditorConfig.org
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root = true
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[*]
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indent_style = space
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indent_size = 2
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insert_final_newline = true
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trim_trailing_whitespace = true
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end_of_line = lf
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charset = utf-8
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[*.json]
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insert_final_newline = ignore
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.gitignore

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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/Assets/AssetStoreTools*
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# Visual Studio 2015 cache directory
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/.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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# Unity3D generated meta files
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*.pidb.meta
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#*.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# IDEs
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#/.vscode
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#omnisharp.json
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#.editorconfig

.gitmodules

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[submodule "Assets/Dependencies/websocket-sharp"]
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path = Assets/Dependencies/websocket-sharp
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url = https://github.com/deadlyfingers/websocket-sharp

.vscode/launch.json

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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Unity Editor",
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"type": "unity",
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"request": "launch"
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},
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{
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"name": "Windows Player",
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"type": "unity",
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"request": "launch"
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},
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{
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"name": "OSX Player",
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"type": "unity",
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"request": "launch"
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},
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{
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"name": "Linux Player",
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"type": "unity",
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"request": "launch"
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},
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{
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"name": "iOS Player",
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"type": "unity",
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"request": "launch"
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},
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{
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"name": "Android Player",
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"type": "unity",
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"request": "launch"
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}
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]
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}

.vscode/settings.json

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{
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"editor.tabSize": 2,
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"editor.insertSpaces": true,
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"editor.detectIndentation": false,
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"editor.rulers": [140],
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"search.exclude": {
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"**/.git": true,
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"**/obj": true,
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"**/build": true,
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"**/*.csproj": true
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},
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"editor.formatOnSave": true,
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"omnisharp.useMono": true,
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"files.exclude": {
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"**/.editorconfig": true,
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"**/omnisharp.json": true,
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"**/.DS_Store": true,
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"**/.git": true,
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"**/.gitignore": false,
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"**/.gitmodules": true,
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"**/*.booproj": true,
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"**/*.pidb": true,
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"**/*.suo": true,
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"**/*.user": true,
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"**/*.userprefs": true,
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"**/*.unityproj": true,
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"**/*.dll": true,
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"**/*.exe": true,
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"**/*.pdf": true,
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"**/*.mid": true,
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"**/*.midi": true,
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"**/*.wav": true,
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"**/*.gif": true,
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"**/*.ico": true,
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"**/*.jpg": true,
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"**/*.jpeg": true,
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"**/*.png": true,
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"**/*.psd": true,
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"**/*.tga": true,
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"**/*.tif": true,
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"**/*.tiff": true,
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"**/*.3ds": true,
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"**/*.3DS": true,
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"**/*.fbx": true,
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"**/*.FBX": true,
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"**/*.lxo": true,
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"**/*.LXO": true,
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"**/*.ma": true,
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"**/*.MA": true,
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"**/*.obj": true,
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"**/*.OBJ": true,
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"**/*.asset": true,
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"**/*.cubemap": true,
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"**/*.flare": true,
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"**/*.mat": true,
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"**/*.meta": true,
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"**/*.prefab": true,
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"**/*.unity": true,
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"build/": true,
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"Build/": true,
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"Library/": true,
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"library/": true,
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"obj/": true,
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"Obj/": true,
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"ProjectSettings/": true,
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"temp/": true,
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"Temp/": true
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}
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}

Assets/Dependencies.meta

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Assets/Dependencies/websocket-sharp

Submodule websocket-sharp added at efbb0f6

Assets/EchoDemo.meta

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