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Commit c6b5d2a

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Changed the default intensity for lens dirt to 0
Better lerping to a "no effect" state when reaching the absolute bottom of the stack
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PostProcessing/Runtime/Effects/Bloom.cs

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@@ -32,7 +32,7 @@ public sealed class Bloom : PostProcessEffectSettings
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public TextureParameter lensTexture = new TextureParameter { value = null };
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[Min(0f), Tooltip("Amount of lens dirtiness."), DisplayName("Intensity")]
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public FloatParameter lensIntensity = new FloatParameter { value = 1f };
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public FloatParameter lensIntensity = new FloatParameter { value = 0f };
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public override bool IsEnabledAndSupported(PostProcessRenderContext context)
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{

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