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Update init.lua
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init.lua

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--Docs
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--[[
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Configuration:
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To add your own nodes that you want to compress further, you make a table like this:
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<modname> = {
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{already_compressed = <how many times your final compression tier has been compressed, 0 if no compression>, node = <your final tier of compression's itemstring>},
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{already_compressed = <repeat>, node = <repeat>},
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.
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.
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<for every node you want compressed>
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},
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and append it to the to_compress table in the Config section.
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You must also add the mod used to the mod.conf's optional_depends section.
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LIMITATIONS:
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Table-based textures (default:dirt_with_grass has them for example) are incompatible and cause the mod to return an error; Pull requests are welcome.
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]]
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local new_node = {info = {}}
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compression = {}
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