-
Notifications
You must be signed in to change notification settings - Fork 6
Expand file tree
/
Copy pathconfiguration.yaml
More file actions
94 lines (88 loc) · 1.99 KB
/
configuration.yaml
File metadata and controls
94 lines (88 loc) · 1.99 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
# Configuration manuelle au lieu de default_config pour éviter go2rtc
# https://www.home-assistant.io/integrations/homeassistant/
homeassistant:
debug: true
# Composants essentiels (remplace default_config sans go2rtc)
automation: !include automations.yaml
script: !include scripts.yaml
scene: !include scenes.yaml
# Intégrations de base
frontend:
config:
http:
conversation:
history:
logbook:
sun:
system_health:
mobile_app:
person:
zone:
energy:
analytics:
application_credentials:
backup:
blueprint:
counter:
input_boolean:
input_button:
input_datetime:
input_number:
input_select:
input_text:
media_source:
my:
network:
schedule:
ssdp:
tag:
timer:
zeroconf:
# Configuration démo désactivée pour éviter les erreurs d'image_processing
# demo:
# https://www.home-assistant.io/integrations/logger/
logger:
default: info
logs:
custom_components.linus_dashboard: debug
# Réduire les erreurs de image_processing
homeassistant.components.image_processing: warning
# homeassistant.helpers.translation: debug
alarm_control_panel:
- platform: manual
name: Home Alarm
unique_id: a_very_unique_id
code: '1234'
arming_time: 30
delay_time: 20
trigger_time: 4
arming_states:
- armed_away
- armed_home
disarmed:
trigger_time: 0
armed_home:
arming_time: 0
delay_time: 0
media_player:
- platform: media_player_template
media_players:
receiver:
friendly_name: Receiver
unique_id: receiver
# device_class: receiver
# current_source_template: "{{ states('input_text.selected_source') }}"
value_template: >
{% if is_state("switch.decorative_lights", "on") -%}
playing
{%- else -%}
off
{%- endif %}
turn_on:
service: switch.turn_on
data_template:
entity_id: switch.decorative_lights
turn_off:
service: switch.turn_off
data_template:
entity_id: switch.decorative_lights