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Build fails due to invalid font name "Bitstream Vera Sans Mono Roman" in Regular.spritefont #151

@alfredwallac3

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@alfredwallac3

Hi, I just installed and tried GeonBit.UI for the first time today using the latest version from NuGet.

During the content build, everything worked fine after installing the Bitstream Vera fonts, except for one file: Regular.spritefont.

The build fails with the error:

Could not find "Bitstream Vera Sans Mono Roman" font file.

After checking the font pack, it turns out that "Bitstream Vera Sans Mono Roman" does not exist. The correct name should be "Bitstream Vera Sans Mono".

I fixed the issue by editing Regular.spritefont and changing:
Bitstream Vera Sans Mono Roman
to:
Bitstream Vera Sans Mono

After that, the build completed successfully and the UI loaded properly.

Just wanted to report this in case it helps others. Thanks for the great library!
AW

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