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I have been testing LiteNetLib, Lidgren-gen3 and Lidgren-old (the one from Google Code) and Lidgren-old is beating the competitors by far... On my test I have 750 clients connected to a single server instance, receiving ~15 reliable msgs/s and ~100 unreliable msgs/s and Lidgren-old can handle all this data perfectly! Using the same "game code" but using Lidgren-gen3 or LiteNetLib the test "fails" between 100 and 120 clients... Maybe I am missing something with LiteNetLib API, so I can achieve better performance... Do you have any idea where I am doing wrong with your Lib? If you need I can share the code :)
- My test is using my area of interest management layer, so it can efficiently send to clients only data important to them. Only using this technique I was able to achieve 750 clients on a single server :) Every client is also sending ~15 unreliable msgs/s (movement messages)
Thanks and keep the awesome work!
dzmitry-lahoda, JackTheFoxOtter and Stellanora64