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Custom shader support was added in #265. However, since then, the TexturedColored shader has been created bbut not externalized, so now it's no longer possible to construct GlGraphics with custom shaders.
--> src/main.rs:202:76
|
202 | gl: GlGraphics::from_pieces(Colored::new(glsl), test_shader(glsl), TexturedColor::new(glsl)),
| ^^^^^^^^^^^^^ use of undeclared type TexturedColor```
The text was updated successfully, but these errors were encountered:
Custom shader support was added in #265. However, since then, the TexturedColored shader has been created bbut not externalized, so now it's no longer possible to construct GlGraphics with custom shaders.
The text was updated successfully, but these errors were encountered: