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TerrainsModule.cs
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147 lines (123 loc) · 7.55 KB
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using Autofac;
using Perpetuum.Services.EventServices;
using Perpetuum.Services.EventServices.EventProcessors.NpcSpawnEventHandlers;
using Perpetuum.Threading.Process;
using Perpetuum.Zones;
using Perpetuum.Zones.NpcSystem.Reinforcements;
using Perpetuum.Zones.NpcSystem.SapAttackers;
using Perpetuum.Zones.Scanning.Scanners;
using Perpetuum.Zones.Terrains;
using Perpetuum.Zones.Terrains.Materials;
using Perpetuum.Zones.Terrains.Materials.Minerals;
using Perpetuum.Zones.Terrains.Materials.Minerals.Generators;
using Perpetuum.Zones.Terrains.Materials.Plants;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Perpetuum.Bootstrapper.Modules
{
internal class TerrainsModule : Module
{
protected override void Load(ContainerBuilder builder)
{
_ = builder.Register<Func<IZone, IEnumerable<IMaterialLayer>>>(x =>
{
IComponentContext ctx = x.Resolve<IComponentContext>();
return zone =>
{
IMineralConfigurationReader reader = ctx.Resolve<IMineralConfigurationReader>();
OreNpcSpawner oreNpcSpawnlistener = new OreNpcSpawner(zone, ctx.Resolve<INpcReinforcementsRepository>(), ctx.Resolve<ISapAttackersRepository>(), reader);
SapAttackerSpawner sapAttackerSpawnlistener = new SapAttackerSpawner(zone, ctx.Resolve<INpcReinforcementsRepository>(), ctx.Resolve<ISapAttackersRepository>());
EventListenerService eventListenerService = ctx.Resolve<EventListenerService>();
eventListenerService.AttachListener(oreNpcSpawnlistener);
eventListenerService.AttachListener(sapAttackerSpawnlistener);
if (zone is TrainingZone)
{
GravelRepository repo = ctx.Resolve<GravelRepository>();
GravelConfiguration config = new GravelConfiguration(zone);
GravelLayer layer = new GravelLayer(zone.Size.Width, zone.Size.Height, config, repo);
layer.LoadMineralNodes();
return new[] { layer };
}
MineralNodeGeneratorFactory nodeGeneratorFactory = new MineralNodeGeneratorFactory(zone);
List<IMaterialLayer> materialLayers = new List<IMaterialLayer>();
foreach (IMineralConfiguration configuration in reader.ReadAll().Where(c => c.ZoneId == zone.Id))
{
MineralNodeRepository repo = new MineralNodeRepository(zone, configuration.Type);
switch (configuration.ExtractionType)
{
case MineralExtractionType.Solid:
{
OreLayer layer = new OreLayer(zone.Size.Width, zone.Size.Height, configuration, repo, nodeGeneratorFactory, eventListenerService);
layer.LoadMineralNodes();
materialLayers.Add(layer);
break;
}
case MineralExtractionType.Liquid:
{
LiquidLayer layer = new LiquidLayer(zone.Size.Width, zone.Size.Height, configuration, repo, nodeGeneratorFactory, eventListenerService);
layer.LoadMineralNodes();
materialLayers.Add(layer);
break;
}
default:
throw new ArgumentOutOfRangeException();
}
}
return materialLayers;
};
});
_ = builder.RegisterType<Scanner>();
_ = builder.RegisterType<MaterialHelper>().SingleInstance();
_ = builder.RegisterType<GravelRepository>();
_ = builder.RegisterType<LayerFileIO>().As<ILayerFileIO>();
_ = builder.RegisterType<Terrain>();
_ = builder.RegisterGeneric(typeof(IntervalLayerSaver<>)).InstancePerDependency();
_ = builder.Register<TerrainFactory>(x =>
{
IComponentContext ctx = x.Resolve<IComponentContext>();
return zone =>
{
Terrain terrain = ctx.Resolve<Terrain>();
System.Drawing.Size size = zone.Configuration.Size;
ILayerFileIO loader = ctx.Resolve<ILayerFileIO>();
BlockingInfo[] blocks = loader.Load<BlockingInfo>(zone, LayerType.Blocks);
terrain.Blocks = new Layer<BlockingInfo>(LayerType.Blocks, blocks, size.Width, size.Height);
TerrainControlInfo[] controls = loader.Load<TerrainControlInfo>(zone, LayerType.Control);
terrain.Controls = new Layer<TerrainControlInfo>(LayerType.Control, controls, size.Width, size.Height);
PlantInfo[] plants = loader.Load<PlantInfo>(zone, LayerType.Plants);
terrain.Plants = new Layer<PlantInfo>(LayerType.Plants, plants, size.Width, size.Height);
ushort[] altitude = loader.Load<ushort>(zone, LayerType.Altitude);
AltitudeLayer altitudeLayer;
if (zone.Configuration.Terraformable)
{
Layer<ushort> originalAltitude = new Layer<ushort>(LayerType.OriginalAltitude, altitude, size.Width, size.Height);
ushort[] blend = loader.LoadLayerData<ushort>(zone, "altitude_blend");
Layer<ushort> blendLayer = new Layer<ushort>(LayerType.Blend, blend, size.Width, size.Height);
altitudeLayer = new TerraformableAltitude(originalAltitude, blendLayer, altitude);
}
else
{
altitudeLayer = new AltitudeLayer(altitude, size.Width, size.Height);
}
terrain.Altitude = altitudeLayer;
terrain.Slope = new SlopeLayer(altitudeLayer);
if (!zone.Configuration.Terraformable)
{
PassableMapBuilder b = new PassableMapBuilder(terrain.Blocks, terrain.Slope, zone.GetPassablePositionFromDb());
terrain.Passable = b.Build();
}
terrain.Materials = ctx.Resolve<Func<IZone, IEnumerable<IMaterialLayer>>>().Invoke(zone).ToDictionary(m => m.Type);
CompositeProcess layerSavers = new CompositeProcess();
layerSavers.AddProcess(ctx.Resolve<IntervalLayerSaver<BlockingInfo>.Factory>().Invoke(terrain.Blocks, zone));
layerSavers.AddProcess(ctx.Resolve<IntervalLayerSaver<TerrainControlInfo>.Factory>().Invoke(terrain.Controls, zone));
layerSavers.AddProcess(ctx.Resolve<IntervalLayerSaver<PlantInfo>.Factory>().Invoke(terrain.Plants, zone));
layerSavers.AddProcess(ctx.Resolve<IntervalLayerSaver<ushort>.Factory>().Invoke(terrain.Altitude, zone));
ctx.Resolve<IProcessManager>().AddProcess(layerSavers.ToAsync().AsTimed(TimeSpan.FromHours(2)));
ctx.Resolve<IProcessManager>().AddProcess(terrain.Materials.Values.OfType<IProcess>().ToCompositeProcess().ToAsync().AsTimed(TimeSpan.FromMinutes(2)));
return terrain;
};
});
}
}
}