-
Notifications
You must be signed in to change notification settings - Fork 84
Open
Description
Hello everyone, I have meshes as OBJs with local coordinates (max. 4 digits, various sign combinations with plus and minus). I convert the origin point from EPSG:25833 to decimal degrees and check the position afterwards. It always works. Then I convert the OBJ to tiles using the --y-up-to-z-up option. This always works without errors. Unfortunately, the position of the tiles doesn't always match the previous position of the OBJ. The shift is completely arbitrary and, as I said, not for every OBJ. I also can't see any connection between the number of digits of the local coordinates and/or the sign of the OBJ. Can anyone help here?
Metadata
Metadata
Assignees
Labels
No labels