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Add note to disable bitcode
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OneSignalExample/Assets/OneSignal/README.md

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@@ -119,6 +119,8 @@ After building in Unity and exporting the XCode project follow these steps:
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6. **App Groups** should now be provisioned for you going forward for your iOS bundle id, even on clean builds.
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7. Make sure all **Targets** have **Enable Bitcode** set to **No** in **Build Settings**.
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### Android
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Most of the Android setup was already handled during installation!
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README.md

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@@ -119,6 +119,8 @@ After building in Unity and exporting the XCode project follow these steps:
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6. **App Groups** should now be provisioned for you going forward for your iOS bundle id, even on clean builds.
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7. Make sure all **Targets** have **Enable Bitcode** set to **No** in **Build Settings**.
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### Android
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In the Unity editor:
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