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Copy file name to clipboardExpand all lines: OneSignalExample/Assets/OneSignal/README.md
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@@ -122,6 +122,12 @@ After building in Unity and exporting the XCode project follow these steps:
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7. Make sure all **Targets** have **Enable Bitcode** set to **No** in **Build Settings**.
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### Android
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1. From the Unity Editor, navigate to **Edit > Project Settings > Player** and click the **Android** settings tab.
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2. Expand **Publishing Settings** and enable:
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- Custom Main Gradle Template
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- Custom Gradle Properties Template
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3. Navigate to **Assets > External Dependency Manager > Android Resolver > Force Resolve** and resolve your Android dependencies.
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Most of the Android setup was already handled during installation!
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The only thing remaining is to setup your own notification icons. You can do this be replacing the example icons located at `Assets/Plugins/Android/OneSignalConfig.androidlib`
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