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Cargo.toml
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99 lines (82 loc) · 3.39 KB
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[package]
name = "bevy_eidolon"
version = "0.4.0"
edition = "2024"
description = "Generic instanced material for the bevy game engine."
license = "MIT OR Apache-2.0"
repository = "https://github.com/NicoZweifel/bevy_feronia"
exclude = ["assets/", ".github/"]
[dependencies]
bevy_render = { version = "0.18.0", default-features = false }
bevy_derive = { version = "0.18.0", default-features = false }
bevy_ecs = { version = "0.18.0", default-features = false }
bevy_math = { version = "0.18.0", default-features = false }
bevy_reflect = { version = "0.18.0", default-features = false }
bevy_utils = { version = "0.18.0", default-features = false }
bevy_color = { version = "0.18.0", default-features = false }
bevy_asset = { version = "0.18.0", default-features = false }
bevy_camera = { version = "0.18.0", default-features = false }
bevy_pbr = { version = "0.18.0", default-features = false }
bevy_core_pipeline = { version = "0.18.0", default-features = false }
bevy_app = { version = "0.18.0", default-features = false }
bevy_mesh = { version = "0.18.0", default-features = false }
bevy_shader = { version = "0.18.0", default-features = false }
bevy_transform = { version = "0.18.0", default-features = false }
bevy_platform = { version = "0.18.0", default-features = false }
bevy_light = { version = "0.18.0", default-features = false }
bytemuck = "1.24"
bitflags = "2.10"
derive_more = "2.1.1"
tracing = { version = "0.1", default-features = false, optional = true }
offset-allocator = "0.2.0"
[dev-dependencies]
bevy-inspector-egui = "0.36"
bevy = { version = "0.18.0", features = [
"file_watcher",
"embedded_watcher",
"asset_processor",
"basis-universal",
] }
rand = "0.9.2"
iyes_perf_ui = "0.5.0"
# Set max log levels. This helps avoid unwanted low-severity log spam, which can affect performance.
log = { version = "0.4", features = [
"max_level_debug",
"release_max_level_warn",
] }
tracing = { version = "0.1", features = [
"max_level_debug",
"release_max_level_warn",
] }
bevy_show_prepass = "0.1.1"
# Idiomatic Bevy code often triggers these lints, and the CI workflow treats them as errors.
# In some cases they may still signal poor code quality however, so consider commenting out these lines.
[lints.clippy]
# Bevy supplies arguments to systems via dependency injection, so it's natural for systems to
# request more than 7 arguments -- which triggers this lint.
too_many_arguments = "allow"
# Queries that access many components may trigger this lint.
type_complexity = "allow"
# Enable a small amount of optimization in the dev profile.
[profile.dev]
opt-level = 1
# Enable a large amount of optimization in the dev profile for dependencies.
[profile.dev.package."*"]
opt-level = 3
# Remove expensive debug assertions due to <https://github.com/bevyengine/bevy/issues/14291>
[profile.dev.package.wgpu-types]
debug-assertions = false
[profile.release]
# Compile the entire crate as one unit.
# Slows compile times, marginal improvements.
codegen-units = 1
# Do a second optimization pass over the entire program, including dependencies.
# Slows compile times, marginal improvements.
lto = "thin"
[features]
default = ["trace"]
# Enables tracing and adds the dependency.
trace = ["dep:tracing"]
[patch.crates-io]
iyes_perf_ui = { git = "https://github.com/blip-radar/iyes_perf_ui", branch = "bevy-0-18" }
bevy_show_prepass = { git = "https://github.com/NicoZweifel/bevy_show_prepass", branch = "main" }