diff --git a/articles/tutorials/building_2d_games/02_getting_started/index.md b/articles/tutorials/building_2d_games/02_getting_started/index.md index 5b04c73f..03fca133 100644 --- a/articles/tutorials/building_2d_games/02_getting_started/index.md +++ b/articles/tutorials/building_2d_games/02_getting_started/index.md @@ -209,7 +209,7 @@ Now that we have the project created, press the `F5` key on your keyboard, or ch | :---------------------------------------------------------------------------------------: | | **Figure 2-3: The default MonoGame cornflower blue game window** | -Be amazed, the default MonoGame Cornflower Blue game window. You have just created your very first MonoGame application. While there is not much happening here visually, there is a log going on behind the scenes that the MonoGame framework is handling for you. When you ran the application, the following occurred: +Be amazed, the default MonoGame Cornflower Blue game window. You have just created your very first MonoGame application. While there is not much happening here visually, there is a lot going on behind the scenes that the MonoGame framework is handling for you. When you ran the application, the following occurred: 1. The application started 2. The game window was created and graphics were initialized