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Update HowTo_PackageTextures_On_Android.md
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articles/getting_to_know/howto/content_pipeline/HowTo_PackageTextures_On_Android.md

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@@ -101,10 +101,13 @@ To allow your game to work on as many devices as possible we need to support mul
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In the Content Editor
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1. Add a new folder for your new desired Suffix. This is usually in the form of `Textures<suffix>`.
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1. Add a new folder for your desired Suffix. This is usually in the form of `Textures<suffix>`.
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![Add Folder](./images/HowTo_PackageTextures_Android_Add.png)
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2. Right click on the new folder and Add an Existing File.
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3. Select the file you want to use for this Suffix and Add it
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![Folder Structure](./images/HowTo_PackageTextures_Android_Folder.png)
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4. In the Properties of the new file change the TextureFormat to be the one which matches the desired Suffix.
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![Change Properties](./images/HowTo_PackageTextures_AndroidATSC.png)
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As you can see, supporting multiple texture compression formats is now quite easy.
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