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Description
What are you trying to do, and what do you expect to happen?
Open a cape file and have it properly mapped
What happens instead?
The UV mapping is double the size of what it should be when I first opened a cape texture
Model format in which the issue occurs
Minecraft Skin
Blockbench variant
Program
Blockbench version
5.0.7
Operating System
Windows
Installed Blockbench plugins
GeckoLib, Colour Gradient Generator, Figura Model Format, Animated Platforms, EMF animation addon, resourcepack packager, brush plus, export to blender, fabric modded entity, plaster, tweaks and stuff
Are there any console errors?
No response
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