Replies: 1 comment
-
The simulator checks all the box SDF for all aramdillo vertices and vice versa if the setting is correct in the scene file. Can you post the scene? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi Prof Bender,
I tried to modify the rigid body to fall on into a relatively 'sharp edge' actually it is not sharp at all and actually It is just a plank. The armadillo soft body can poke through the plank during the simulation. I tried subdivided the plank for more meshes but it is still the same. I tried 105 substeps and collision tolerance with different very small and large values, it still failed the collision. What should I do to correct this?
BTW, I tried a cube of wider width and the collision is OK and looks normal.
Thanks


Beta Was this translation helpful? Give feedback.
All reactions