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| 1 | +#include <cstdio> |
| 2 | +#include <cmath> |
| 3 | + |
| 4 | +#define POINT_COUNT 100000 |
| 5 | + |
| 6 | +using namespace std; |
| 7 | + |
| 8 | +struct point |
| 9 | +{ |
| 10 | + int x, y; |
| 11 | +}P[POINT_COUNT]; |
| 12 | + |
| 13 | +struct segment |
| 14 | +{ |
| 15 | + point begin, end; |
| 16 | +}D[POINT_COUNT]; |
| 17 | + |
| 18 | +int S[POINT_COUNT], sp = 0; |
| 19 | + |
| 20 | +int n; |
| 21 | + |
| 22 | +void push(int x) |
| 23 | +{ |
| 24 | + S[sp++] = x; |
| 25 | +} |
| 26 | + |
| 27 | +int pop() |
| 28 | +{ |
| 29 | + return S[--sp]; |
| 30 | +} |
| 31 | + |
| 32 | +int top() |
| 33 | +{ |
| 34 | + return S[sp - 1]; |
| 35 | +} |
| 36 | + |
| 37 | +int subtop() |
| 38 | +{ |
| 39 | + return S[sp - 2]; |
| 40 | +} |
| 41 | + |
| 42 | +int direction(segment &base, segment &s) |
| 43 | +{ |
| 44 | + return (s.end.x - s.begin.x) * (base.end.y - base.begin.y) - (base.end.x - base.begin.x) * (s.end.y - s.begin.y); |
| 45 | +} |
| 46 | + |
| 47 | +double distance(point &x, point &y) |
| 48 | +{ |
| 49 | + return sqrt(pow(x.x - y.x, 2) + pow(x.y - y.y, 2)); |
| 50 | +} |
| 51 | + |
| 52 | +void qsort(int l, int r) |
| 53 | +{ |
| 54 | + if (l < r) |
| 55 | + { |
| 56 | + segment x = D[r]; |
| 57 | + int j = l - 1; |
| 58 | + for (int i = l; i <= r; i++) |
| 59 | + { |
| 60 | + if (direction(x, D[i]) >= 0) |
| 61 | + { |
| 62 | + j++; |
| 63 | + segment temps = D[i]; |
| 64 | + D[i] = D[j]; |
| 65 | + D[j] = temps; |
| 66 | + point tempp = P[i]; |
| 67 | + P[i] = P[j]; |
| 68 | + P[j] = tempp; |
| 69 | + } |
| 70 | + } |
| 71 | + qsort(l, j - 1); |
| 72 | + qsort(j + 1, r); |
| 73 | + } |
| 74 | +} |
| 75 | + |
| 76 | +int main() |
| 77 | +{ |
| 78 | + scanf("%d", &n); |
| 79 | + for (int i = 0; i < n; i++) |
| 80 | + { |
| 81 | + scanf("%d%d", &P[i].x, &P[i].y); |
| 82 | + } |
| 83 | + int p0 = 0; |
| 84 | + for (int i = 1; i < n; i++) |
| 85 | + { |
| 86 | + if (P[i].x < P[p0].x) |
| 87 | + { |
| 88 | + p0 = i; |
| 89 | + } |
| 90 | + else if (P[i].x == P[p0].x) |
| 91 | + { |
| 92 | + if (P[i].y < P[p0].y) |
| 93 | + { |
| 94 | + p0 = i; |
| 95 | + } |
| 96 | + } |
| 97 | + } |
| 98 | + point temp = P[p0]; |
| 99 | + P[p0] = P[0]; |
| 100 | + P[0] = temp; |
| 101 | + for (int i = 1; i < n; i++) |
| 102 | + { |
| 103 | + D[i].begin = P[0]; |
| 104 | + D[i].end = P[i]; |
| 105 | + } |
| 106 | + qsort(1, n - 1); |
| 107 | + push(0); |
| 108 | + for (int i = 1; i < n; i++) |
| 109 | + { |
| 110 | + if (sp >= 2) |
| 111 | + { |
| 112 | + if (direction(D[i], D[top()]) == 0) |
| 113 | + { |
| 114 | + if (P[i].x > P[top()].x) |
| 115 | + { |
| 116 | + pop(); |
| 117 | + } |
| 118 | + else |
| 119 | + { |
| 120 | + continue; |
| 121 | + } |
| 122 | + } |
| 123 | + int dir; |
| 124 | + do |
| 125 | + { |
| 126 | + segment base, toward; |
| 127 | + base.begin = P[subtop()]; |
| 128 | + base.end = P[top()]; |
| 129 | + toward.begin = P[top()]; |
| 130 | + toward.end = P[i]; |
| 131 | + dir = direction(base, toward); |
| 132 | + if (dir > 0) |
| 133 | + { |
| 134 | + pop(); |
| 135 | + } |
| 136 | + } while (dir > 0); |
| 137 | + } |
| 138 | + push(i); |
| 139 | + } |
| 140 | + double res = 0; |
| 141 | + for (int i = 1; i < sp; i++) |
| 142 | + { |
| 143 | + res += distance(P[S[i]], P[S[i - 1]]); |
| 144 | + } |
| 145 | + res += distance(P[S[sp - 1]], P[0]); |
| 146 | + printf("%.1lf", res); |
| 147 | + |
| 148 | + return 0; |
| 149 | +} |
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