Description
Game Console(s) used
- Nintendo DS
- Nintendo DS Lite
- Nintendo DSi
- Nintendo DSi XL/LL
- Nintendo 3DS
- Nintendo 3DS XL/LL
- New Nintendo 3DS XL/LL
- Nintendo 2DS
- New Nintendo 2DS XL/LL
Launch Method
Launched via SD card, latest Twilight Menu ++v27.12.3 and NDS Bootsrap v2.3.3 hotfix 3
Version used
v2.3.3 hotfix 3 release
Game tested/used/applicable
Pokemon Mystery Dungeon Explorers of Sky (USA)
Expected Behavior
The songs for Waterfall Cave and Crystal Cave to play normally.
Actual Behavior
The songs for Waterfall Cave and Crystal Cave have slight popping and and occasional electronic noise.
Steps to reproduce
Start an adventure in the Waterfall Cave or Crystal Cave dungeons and listen for noise
nds-bootstrap.ini
[NDS-BOOTSTRAP]
DEBUG = 0
LOGGING = 1
ROMREAD_LED = 0
LOADING_SCREEN = 1
CONSOLE_MODEL = 0
PRECISE_VOLUME_CONTROL = 0
COLOR_MODE = 0
LOADING_DARK_THEME = 0
LOADING_SWAP_LCDS = 0
LOADING_SCREEN_FOLDER = /_nds/TWiLightMenu/dsimenu/loading/
LOADING_FRAMES = 0
LOADING_FPS = 0
LOADING_BAR = 1
LOADING_BAR_Y = 0
NDS_PATH = sd:/roms/nds/Pokemon Mystery Dungeon Explorers of Sky (U).nds
LANGUAGE = 1
DSI_MODE = 1
BOOST_CPU = 0
BOOST_VRAM = 1
SAV_PATH = sd:/roms/nds/saves/Pokemon Mystery Dungeon Explorers of Sky (U).sav
RAM_DRIVE_PATH = sd:/null.img
DONOR_SDK_VER = 0
GAME_SOFT_RESET = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
CARDENGINE_CACHED = 1
FORCE_SLEEP_PATCH = 0
SOUND_FREQ = 1
AP_FIX_PATH =
CACHE_FAT_TABLE = 0
DMA_ROMREAD_LED = -1
EXTENDED_MEMORY = 0
CACHE_BLOCK_SIZE = 0
SDNAND = 0
MACRO_MODE = 0
HOTKEY = 184
GUI_LANGUAGE = en
REGION = 1
CARD_READ_DMA = 1
ASYNC_CARD_READ = 0
USE_ROM_REGION = 1
B4DS_MODE = 0
HOMEBREW_ARG =
SLEEP_MODE = 1
Logs
Other notes
Tinkering around with DSi Mode, the DMA and Async and Sound Frequency settings don't make any difference on the noises.
Will you be available for future issues and/or replies?
yes