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Sonic Rush Adventure intro audio video desync due to slowdown #1770

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@DarthPidgey

Description

@DarthPidgey

Game Console(s) used

  • Nintendo DS
  • Nintendo DS Lite
  • Nintendo DSi
  • Nintendo DSi XL/LL
  • Nintendo 3DS
  • Nintendo 3DS XL/LL
  • New Nintendo 3DS XL/LL
  • Nintendo 2DS
  • New Nintendo 2DS XL/LL

Launch Method

Launched via SD card, latest Twilight Menu ++v27.12.3 and NDS Bootsrap v2.3.3 hotfix 3

Version used

v2.3.3 hotfix 3 release

Game tested/used/applicable

Sonic Rush Adventure (USA)

Expected Behavior

The intro is supposed to not slowdown

Actual Behavior

Slowdown occurs when Tails and Marine show up in the intro causing desyncs with the sound effects in the intro like the dolphins splashing and the nametags appearing and disappearing and a moment of silence when the intro song is supposed to lead right into the title screen song

Steps to reproduce

Start game and watch intro play automatically or skip the logos with start

nds-bootstrap.ini

[NDS-BOOTSTRAP]
DEBUG = 0
LOGGING = 1
ROMREAD_LED = 0
LOADING_SCREEN = 1
CONSOLE_MODEL = 0
PRECISE_VOLUME_CONTROL = 0
COLOR_MODE = 0
LOADING_DARK_THEME = 0
LOADING_SWAP_LCDS = 0
LOADING_SCREEN_FOLDER = /_nds/TWiLightMenu/dsimenu/loading/
LOADING_FRAMES = 0
LOADING_FPS = 0
LOADING_BAR = 1
LOADING_BAR_Y = 0
NDS_PATH = sd:/roms/nds/Sonic Rush Adventure (U).nds
LANGUAGE = 1
DSI_MODE = 1
BOOST_CPU = 0
BOOST_VRAM = 1
SAV_PATH = sd:/roms/nds/saves/Sonic Rush Adventure (U).sav
RAM_DRIVE_PATH = sd:/null.img
DONOR_SDK_VER = 0
GAME_SOFT_RESET = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
CARDENGINE_CACHED = 1
FORCE_SLEEP_PATCH = 0
SOUND_FREQ = 1
AP_FIX_PATH =
CACHE_FAT_TABLE = 0
DMA_ROMREAD_LED = -1
EXTENDED_MEMORY = 0
CACHE_BLOCK_SIZE = 0
SDNAND = 0
MACRO_MODE = 0
HOTKEY = 184
GUI_LANGUAGE = en
REGION = 1
CARD_READ_DMA = 1
ASYNC_CARD_READ = 0
USE_ROM_REGION = 1
B4DS_MODE = 0
HOMEBREW_ARG =
SLEEP_MODE = 1

Logs

NDSBTSRP.LOG

Other notes

this seems to be an oddly widespread issue when it comes to playing DS games on anything besides original carts. The same kind of slowdown occurs on every flashcart i've tested except N-cards (CycloDS, R4i3DS Plus, No name generics) and also in Desmume but doesn't occur in MelonDS. Changing the CPU speed to DSi fixes the issue but that feels like not a true solution when this isn't supposed to happen in the first place and for all I know DSi mode could cause issues later.

Will you be available for future issues and/or replies?

yes

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