Add global visual effects #27
Labels
events
like those used in the SOUNDS section: create/move/destroy objects, etc. Feedback for players!
feature
New feature or request
games
Concerns the games: exported, gist-loaded, or played in the editor.
polish
Make the games or editor behave/look better
syntax/language
Concerns the language or its syntax
Things like screen shakes (even if I hate them), particle systems, color filters, blur (even focal blur, focusing on a specific collision layer) or other shader-based effects could be predefined in the engine in the same way we have a system to generate sound effects. And like for sound effects, these visual effects could be triggered by specific in-game events or UI events (notably, undo/restart, see #23).
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