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Add missing usings
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  • articles/tutorials/building_2d_games/20_implementing_ui_with_gum

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articles/tutorials/building_2d_games/20_implementing_ui_with_gum/index.md

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@@ -502,7 +502,7 @@ Now that we have setup the UI for the title scene, we will add a pause menu to o
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First, open the *GameScene.cs* file in the game project and add the following using declarations to the top of the `GameScene` class.
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[!code-csharp[](./snippets/gamescene/usings.cs?highlight=2,7-9)]
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[!code-csharp[](./snippets/gamescene/usings.cs?highlight=2-3,8-10)]
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Next, add the following fields:
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articles/tutorials/building_2d_games/20_implementing_ui_with_gum/snippets/gamescene/usings.cs

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using System;
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using Gum.DataTypes;
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using Gum.Wireframe;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;

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