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articles/tutorials/building_2d_games/20_implementing_ui_with_gum/index.md

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@@ -406,7 +406,7 @@ With Gum added and initialized in our game, we can now implement UI elements for
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First, open the *TitleScene.cs* file in the game project and add the following using declarations to the top of the `TitleScene` class:
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[!code-csharp[](./snippets/titlescene/usings.cs?highlight=1,6-8)]
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[!code-csharp[](./snippets/titlescene/usings.cs?highlight=1,3,6-8)]
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Next, add the following fields:
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