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articles/toc.yml

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href: tutorials/building_2d_games/24_shaders/
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- name: "25: Packaging Your Game for Distribution"
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href: tutorials/building_2d_games/25_packaging_game/
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- name: "Chapter 27: Conclusion and Next Steps"
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href: tutorials/building_2d_games/27_conclusion/
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- name: Console Access
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href: console_access.md
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- name: Help and Support

articles/tutorials/building_2d_games/index.md

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| [Chapter 23: Completing the Game](23_completing_the_game/index.md) | Finalize game mechanics by updating our current demo into a snake-like inspired game. | [23-Completing-The-Game](https://github.com/shyfox-studio/learn-monogame-2d/tree/main/src/23-Completing-The-Game/) |
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| [Chapter 24: Shaders](24_shaders/index.md) | Learn how to create custom visual effects using shaders in MonoGame. | [24-Completing-The-Game](https://github.com/shyfox-studio/learn-monogame-2d/tree/main/src/24-Shaders/) |
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| [Chapter 25: Packaging Your Game for Distribution](25_packaging_game/index.md) | Learn how to package your game for distribution across Windows, macOS, and Linux platforms. | |
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| [Chapter 27: Conclusion and Next Steps](27_conclusion/index.md) | Review key MonoGame concepts learned, discover community resources, and get practical advice for beginning your own game development projects. | |
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## Conventions Used in This Documentation
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