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Description
Currently TRACKABLE_ANCHOR_3D is parsed by not instantiated by the XR Player.
The Object tracking Unity feature seems to be matching the expected functionnality, but it relies on objects being in plateform / provider specific formats, where TRACKABLE_ANCHOR_3D references a 3D node in a glTF document with MPEG_anchor extension.
The provider specific format might not be serializable to a standard glTF node, for instance if it includes descriptors that are not standard geometry.
A reference object represents a 3D scan of a real object that can be recognized in the environment. Each XRReferenceObject contains a list of provider-specific XRReferenceObjectEntry. Each provider (implementation of XRObjectTrackingSubsystem) should derive a new type from this type.
Each XRReferenceObjectEntry is generally an asset on disk in a format specific to that provider.
Currently this feature is not supported on Android : https://docs.unity3d.com/Packages/[email protected]/manual/features/object-tracking.html?q=XRReferenceObject
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